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MM: MM1: Map 21 fixes
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@ -1310,6 +1310,8 @@ maps:
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correct: "Correct! +50 gems"
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incorrect: "Wrong!"
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answer: "Answer:> .............."
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emap21:
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title: "Trivia Island"
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map22:
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ambush: "Ambush!"
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@ -59,6 +59,7 @@
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#include "mm/mm1/views_enh/interactions/prisoners.h"
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#include "mm/mm1/views_enh/interactions/resistances.h"
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#include "mm/mm1/views_enh/interactions/statue.h"
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#include "mm/mm1/views_enh/interactions/trivia.h"
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#include "mm/mm1/views_enh/interactions/volcano_god.h"
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#include "mm/mm1/views_enh/locations/blacksmith_items.h"
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#include "mm/mm1/views_enh/locations/blacksmith.h"
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@ -81,6 +82,7 @@ private:
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ViewsEnh::Interactions::IcePrincess _icePrincess;
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ViewsEnh::Interactions::Resistances _resistances;
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ViewsEnh::Interactions::Statue _statue;
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ViewsEnh::Interactions::Trivia _trivia;
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ViewsEnh::Interactions::VolcanoGod _volcanoGod;
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ViewsEnh::Interactions::ChildPrisoner _childPrisoner;
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@ -31,7 +31,6 @@ namespace ViewsEnh {
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namespace Interactions {
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class IcePrincess : public InteractionQuery {
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private:
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protected:
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/**
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* Answer entered
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67
engines/mm/mm1/views_enh/interactions/trivia.cpp
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67
engines/mm/mm1/views_enh/interactions/trivia.cpp
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@ -0,0 +1,67 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/interactions/trivia.h"
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#include "mm/mm1/maps/map21.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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namespace Interactions {
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Trivia::Trivia() : InteractionQuery("Trivia", 14) {
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_title = STRING["maps.emap21.title"];
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}
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bool Trivia::msgGame(const GameMessage &msg) {
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if (msg._name == "TRIVIA") {
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_question = STRING[Common::String::format(
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"maps.map21.questions.%d", msg._value)];
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_correctAnswer = STRING[Common::String::format(
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"maps.map21.answers.%d", msg._value)];
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addText(_question);
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open();
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return true;
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}
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return false;
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}
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void Trivia::answerEntered() {
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if (_answer.equalsIgnoreCase(_correctAnswer)) {
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send(InfoMessage(STRING["maps.map21.correct"]));
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g_globals->_party[0]._gems += 50;
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Sound::sound(SOUND_3);
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} else {
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g_maps->_mapPos.x = 15;
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g_maps->_currentMap->updateGame();
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send(InfoMessage(STRING["maps.map21.incorrect"]));
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}
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}
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} // namespace Interactions
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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54
engines/mm/mm1/views_enh/interactions/trivia.h
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54
engines/mm/mm1/views_enh/interactions/trivia.h
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@ -0,0 +1,54 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MM1_VIEWS_ENH_INTERACTIONS_TRIVIA_H
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#define MM1_VIEWS_ENH_INTERACTIONS_TRIVIA_H
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#include "mm/mm1/views_enh/interactions/interaction_query.h"
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#include "mm/mm1/data/character.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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namespace Interactions {
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class Trivia : public InteractionQuery {
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private:
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Common::String _question, _correctAnswer;
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protected:
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/**
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* Answer entered
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*/
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void answerEntered() override;
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public:
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Trivia();
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virtual ~Trivia() {}
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bool msgGame(const GameMessage &msg) override;
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};
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} // namespace Interactions
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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#endif
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@ -184,6 +184,7 @@ MODULE_OBJS += \
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mm1/views_enh/interactions/prisoners.o \
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mm1/views_enh/interactions/resistances.o \
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mm1/views_enh/interactions/statue.o \
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mm1/views_enh/interactions/trivia.o \
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mm1/views_enh/interactions/volcano_god.o \
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mm1/views_enh/locations/blacksmith.o \
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mm1/views_enh/locations/blacksmith_items.o \
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