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https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
LURE: Remove all uses of (f)printf; cleanup
svn-id: r54106
This commit is contained in:
parent
18d40017e8
commit
90b6cdfbdf
@ -352,15 +352,13 @@ bool Debugger::cmd_hotspot(int argc, const char **argv) {
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} else {
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if (strcmp(argv[2], "schedule") == 0) {
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// List any current schedule for the character
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hs->npcSchedule.list(buffer);
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DebugPrintf("%s", buffer);
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DebugPrintf("%s", hs->npcSchedule.getDebugInfo().c_str());
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}
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if (!h)
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DebugPrintf("The specified hotspot is not currently active\n");
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else if (strcmp(argv[2], "paths") == 0) {
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// List any paths for a charcter
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h->pathFinder().list(buffer);
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DebugPrintf("%s", buffer);
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DebugPrintf("%s", h->pathFinder().getDebugInfo().c_str());
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}
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else if (strcmp(argv[2], "pixels") == 0) {
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// List the pixel data for the hotspot
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@ -2496,10 +2496,9 @@ void HotspotTickHandlers::standardCharacterAnimHandler(Hotspot &h) {
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bool bumpedPlayer;
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if (h.currentActions().action() != WALKING) {
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char buffer[MAX_DESC_SIZE];
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h.currentActions().list(buffer);
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Common::String buffer = h.currentActions().getDebugInfo();
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debugC(ERROR_DETAILED, kLureDebugAnimations, "Hotspot standard character p=(%d,%d,%d) bs=%d\n%s",
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h.x(), h.y(), h.roomNumber(), h.blockedState(), buffer);
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h.x(), h.y(), h.roomNumber(), h.blockedState(), buffer.c_str());
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}
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// Handle any active talk dialog
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@ -2902,12 +2901,12 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) {
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Action hsAction;
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uint16 hotspotId;
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HotspotData *hotspot;
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char buffer[MAX_DESC_SIZE];
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Common::String buffer;
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h.currentActions().list(buffer);
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buffer = h.currentActions().getDebugInfo();
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debugC(ERROR_DETAILED, kLureDebugAnimations,
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"Hotspot player anim handler p=(%d,%d,%d) bs=%d\n%s",
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h.x(), h.y(), h.roomNumber(), h.blockedState(), buffer);
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h.x(), h.y(), h.roomNumber(), h.blockedState(), buffer.c_str());
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h.handleTalkDialog();
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@ -3037,10 +3036,10 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) {
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if (pfResult == PF_UNFINISHED) break;
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// Pathfinding is now complete
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pathFinder.list(buffer);
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buffer = pathFinder.getDebugInfo();
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debugC(ERROR_DETAILED, kLureDebugAnimations,
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"Pathfind processing done; result=%d, walkFlag=%d\n%s",
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pfResult, h.walkFlag(), buffer);
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pfResult, h.walkFlag(), buffer.c_str());
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if ((pfResult != PF_OK) && (h.walkFlag() || (pfResult != PF_DEST_OCCUPIED))) {
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@ -4374,25 +4373,17 @@ final_step:
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return result;
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}
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void PathFinder::list(char *buffer) {
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if (buffer) {
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sprintf(buffer, "Pathfinder::list\n");
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buffer += strlen(buffer);
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}
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else {
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printf("Pathfinder::list\n");
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}
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Common::String PathFinder::getDebugInfo() const {
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Common::String buffer;
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buffer += "Pathfinder::list(\n";
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WalkingActionList::iterator i;
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WalkingActionList::const_iterator i;
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for (i = _list.begin(); i != _list.end(); ++i) {
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WalkingActionEntry *e = (*i).get();
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if (buffer) {
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sprintf(buffer, "Direction=%d, numSteps=%d\n", e->direction(), e->numSteps());
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buffer += strlen(buffer);
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}
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else
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printf("Direction=%d, numSteps=%d\n", e->direction(), e->numSteps());
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buffer += Common::String::format("Direction=%d, numSteps=%d\n", e->direction(), e->numSteps());
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}
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return buffer;
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}
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void PathFinder::processCell(uint16 *p) {
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@ -158,8 +158,7 @@ public:
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void clear();
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void reset(RoomPathsData &src);
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PathFinderResult process();
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void list(char *buffer);
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void list() { list(NULL); }
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Common::String getDebugInfo() const;
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void pop() { _list.erase(_list.begin()); }
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WalkingActionEntry &top() { return **_list.begin(); }
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@ -1439,77 +1439,42 @@ CurrentActionEntry *CurrentActionEntry::loadFromStream(Common::ReadStream *strea
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return result;
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}
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void CurrentActionStack::list(char *buffer) {
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ActionsList::iterator i;
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Common::String CurrentActionStack::getDebugInfo() const {
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Common::String buffer;
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ActionsList::const_iterator i;
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if (buffer) {
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sprintf(buffer, "CurrentActionStack::list num_actions=%d\n", size());
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buffer += strlen(buffer);
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}
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else
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printf("CurrentActionStack::list num_actions=%d\n", size());
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buffer += Common::String::format("CurrentActionStack::list num_actions=%d\n", size());
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for (i = _actions.begin(); i != _actions.end(); ++i) {
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CurrentActionEntry *entry = (*i).get();
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if (buffer) {
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sprintf(buffer, "style=%d room#=%d", entry->action(), entry->roomNumber());
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buffer += strlen(buffer);
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}
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else
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printf("style=%d room#=%d", entry->action(), entry->roomNumber());
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buffer += Common::String::format("style=%d room#=%d", entry->action(), entry->roomNumber());
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if (entry->hasSupportData()) {
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CharacterScheduleEntry &rec = entry->supportData();
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if (buffer) {
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sprintf(buffer, ", action=%d params=", rec.action());
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buffer += strlen(buffer);
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}
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else
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printf(", action=%d params=", rec.action());
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buffer += Common::String::format(", action=%d params=", rec.action());
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if (rec.numParams() == 0)
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if (buffer) {
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strcat(buffer, "none");
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buffer += strlen(buffer);
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}
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else
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printf("none");
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buffer += "none";
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else {
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for (int ctr = 0; ctr < rec.numParams(); ++ctr) {
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if (ctr != 0) {
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if (buffer) {
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strcpy(buffer, ", ");
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buffer += strlen(buffer);
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}
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else
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printf(", ");
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}
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if (buffer) {
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sprintf(buffer, "%d", rec.param(ctr));
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buffer += strlen(buffer);
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} else
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printf("%d", rec.param(ctr));
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buffer += Common::String::format("%d", rec.param(0));
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for (int ctr = 1; ctr < rec.numParams(); ++ctr) {
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buffer += Common::String::format(", %d", rec.param(ctr));
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}
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}
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}
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if (buffer) {
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sprintf(buffer, "\n");
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buffer += strlen(buffer);
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}
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else
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printf("\n");
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buffer += "\n";
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}
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return buffer;
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}
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void CurrentActionStack::saveToStream(Common::WriteStream *stream) {
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ActionsList::iterator i;
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debugC(ERROR_DETAILED, kLureDebugAnimations, "Saving hotspot action stack");
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char buffer[MAX_DESC_SIZE];
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list(buffer);
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debugC(ERROR_DETAILED, kLureDebugAnimations, "%s", buffer);
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Common::String buffer = getDebugInfo();
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debugC(ERROR_DETAILED, kLureDebugAnimations, "%s", buffer.c_str());
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for (i = _actions.begin(); i != _actions.end(); ++i) {
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CurrentActionEntry *rec = (*i).get();
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@ -464,7 +464,7 @@ private:
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public:
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CurrentActionStack() { _actions.clear(); }
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bool isEmpty() { return _actions.begin() == _actions.end(); }
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bool isEmpty() const { return _actions.begin() == _actions.end(); }
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void clear() { _actions.clear(); }
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CurrentActionEntry &top() { return **_actions.begin(); }
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CurrentActionEntry &bottom() {
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@ -474,9 +474,8 @@ public:
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}
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CurrentAction action() { return isEmpty() ? NO_ACTION : top().action(); }
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void pop() { _actions.erase(_actions.begin()); }
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int size() { return _actions.size(); }
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void list(char *buffer);
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void list() { list(NULL); }
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int size() const { return _actions.size(); }
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Common::String getDebugInfo() const;
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void addBack(CurrentAction newAction, uint16 roomNum) {
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_actions.push_back(ActionsList::value_type(new CurrentActionEntry(newAction, roomNum)));
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