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AGS: Correct spelling mistake
accomodate -> accommodate
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@ -744,7 +744,7 @@ HSaveError ReadDynamicSprites(Stream *in, int32_t /*cmp_ver*/, const PreservedPa
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HSaveError err;
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const int spr_count = in->ReadInt32();
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// ensure the sprite set is at least large enough
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// to accomodate top dynamic sprite index
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// to accommodate top dynamic sprite index
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const int top_index = in->ReadInt32();
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_GP(spriteset).EnlargeTo(top_index);
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for (int i = 0; i < spr_count; ++i) {
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