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SHERLOCK: RT: Reset each person _resetNPCPath when starting a script
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@ -671,6 +671,7 @@ void Talk::doScript(const Common::String &script) {
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Tattoo::TattooPerson &p = (*(Tattoo::TattooPeople *)_vm->_people)[idx];
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p._savedNpcSequence = p._sequenceNumber;
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p._savedNpcFrame = p._frameNumber;
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p._resetNPCPath = true;
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}
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}
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