From 929fd0591f411008d33c6709de2effbff995e683 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 18 Feb 2004 11:46:07 +0000 Subject: [PATCH] Change debugs back to warnings (As requested) svn-id: r12931 --- scumm/object.cpp | 2 +- scumm/string.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scumm/object.cpp b/scumm/object.cpp index 36f813e9e28..9a8d2561cff 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1275,7 +1275,7 @@ void ScummEngine::setObjectState(int obj, int state, int x, int y) { i = getObjectIndex(obj); if (i == -1) { - debug(1, "setObjectState: no such object %d", obj); + warning("setObjectState: no such object %d", obj); return; } diff --git a/scumm/string.cpp b/scumm/string.cpp index 3a170986ee3..8bad5d1d7aa 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -453,7 +453,7 @@ void ScummEngine::drawString(int a) { // Sam and Max seems to blitAlso 32 a lot, which does // nothing anyway. So just hide that one for brevity. if (c != 32) - debug(1, "Would have set _charset->_blitAlso = true (wanted to print '%c' = %d)", c, c); + warning("Would have set _charset->_blitAlso = true (wanted to print '%c' = %d)", c, c); _charset->_blitAlso = true; } }