FULLPIPE: More debug output to scene27

This commit is contained in:
Eugene Sandulenko 2016-09-09 19:32:15 +02:00
parent 7865308d5e
commit 92b22b4c8a

View File

@ -423,6 +423,8 @@ void sceneHandler27_batSetColors(int batn) {
}
void sceneHandler27_driverPushButton() {
debugC(2, kDebugSceneLogic, "scene27: driverPushButton");
if (g_fp->getObjectState(sO_Driver) == g_fp->getObjectEnumState(sO_Driver, sO_WithSteering)) {
g_vars->scene27_driver->changeStatics2(ST_DRV_VENT);
chainQueue(QU_DRV_PUSHBUTTON, 1);
@ -537,6 +539,8 @@ void sceneHandler27_calcWinArcade() {
}
void sceneHandler27_regenBats() {
debugC(2, kDebugSceneLogic, "scene27: regenBats");
g_vars->scene27_wipeIsNeeded = false;
for (uint i = 0; i < g_vars->scene27_var07.size(); i++) {
@ -639,6 +643,8 @@ int sceneHandler27(ExCommand *cmd) {
break;
case MSG_SC27_STARTWIPE:
debugC(2, kDebugSceneLogic, "scene27: STARTWIPE");
g_vars->scene27_wipeIsNeeded = true;
g_fp->playSound(SND_27_027, 0);