XEEN: Fix using 1,2,3 in combat to target specific creatures

This commit is contained in:
Paul Gilbert 2019-08-09 11:51:43 -07:00
parent 5b839c5382
commit 92cfff522f

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@ -1156,7 +1156,7 @@ Common::String Combat::getMonsterDescriptions() {
if (_attackDurationCtr == 2 && _attackMonsters[2] != -1) {
_monster2Attack = _attackMonsters[2];
} if (_attackDurationCtr == 1 && _attackMonsters[1] != -1) {
} else if (_attackDurationCtr == 1 && _attackMonsters[1] != -1) {
_monster2Attack = _attackMonsters[1];
} else {
_monster2Attack = _attackMonsters[0];