DIST: Drop old snapcraft.yaml file

For quite some time, ScummVM is available in the Snap store thanks to
the Snapcrafters community. A while back I started to contribute to the
package and we made great progress there - the ScummVM snap is now
(almost) on par with our other releases.

However, this snapcraft.yaml file is now more or less obsolete since it
lacks basically all improvements we made so far.

The long term goal is to become the official maintainers of the ScummVM
snap - we are almost there, just a few minor issues are remaining.

I'm dropping this snapcraft.yaml file since it's heavily outdated.
Please follow

	- https://github.com/snapcrafters/scummvm/

for now.

As soon as the Snap is really stable, I'll merge snapcrafters/scummvm
back into this repository, so development can continue here.
This commit is contained in:
Lothar Serra Mari 2020-05-30 08:59:52 +02:00
parent cb6fdb5acc
commit 93451ea964
3 changed files with 0 additions and 129 deletions

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@ -51,7 +51,6 @@ my @subs_files = qw(
dists/riscos/!Boot,feb
dists/amiga/RM2AG.rexx
backends/platform/psp/README.PSP
snapcraft.yaml
);
my %subs = (

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@ -1,64 +0,0 @@
name: scummvm
version: "2.2.0git"
summary: ScummVM
description: |
ScummVM is a program which allows you to run certain classic graphical
point-and-click adventure games, provided you already have their data
files. The clever part about this: ScummVM just replaces the executables
shipped with the game, allowing you to play them on systems for which
they were never designed!
confinement: strict
apps:
scummvm:
command: scummvm
plugs: [x11, home, pulseaudio, unity7, opengl]
parts:
scummvm:
source: .
plugin: autotools
# Quick test build
# configflags:
# - --disable-all-engines
# - --enable-engine=scumm
build-packages:
- g++
- make
- libsdl2-dev
- libjpeg62-dev
- libmpeg2-4-dev
- libogg-dev
- libvorbis-dev
- libflac-dev
- libmad0-dev
- libpng12-dev
- libtheora-dev
- libfaad-dev
- libfluidsynth-dev
- libfreetype6-dev
- zlib1g-dev
- libunity-dev
- libfribidi-dev
stage-packages:
- libicu55
- libasound2
- libc6
- libfaad2
- libflac8
- libfluidsynth1
- libgl1-mesa-dri
- libgl1-mesa-glx
- libjpeg62
- libjpeg8
- libmad0
- libmpeg2-4
- libogg0
- libpng12-0
- libsdl2-2.0-0
- libsndio6.1
- libstdc++6
- libtheora0
- libvorbis0a
- libvorbisfile3
- zlib1g

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@ -1,64 +0,0 @@
name: scummvm
version: "@VERSION@"
summary: ScummVM
description: |
ScummVM is a program which allows you to run certain classic graphical
point-and-click adventure games, provided you already have their data
files. The clever part about this: ScummVM just replaces the executables
shipped with the game, allowing you to play them on systems for which
they were never designed!
confinement: strict
apps:
scummvm:
command: scummvm
plugs: [x11, home, pulseaudio, unity7, opengl]
parts:
scummvm:
source: .
plugin: autotools
# Quick test build
# configflags:
# - --disable-all-engines
# - --enable-engine=scumm
build-packages:
- g++
- make
- libsdl2-dev
- libjpeg62-dev
- libmpeg2-4-dev
- libogg-dev
- libvorbis-dev
- libflac-dev
- libmad0-dev
- libpng12-dev
- libtheora-dev
- libfaad-dev
- libfluidsynth-dev
- libfreetype6-dev
- zlib1g-dev
- libunity-dev
- libfribidi-dev
stage-packages:
- libicu55
- libasound2
- libc6
- libfaad2
- libflac8
- libfluidsynth1
- libgl1-mesa-dri
- libgl1-mesa-glx
- libjpeg62
- libjpeg8
- libmad0
- libmpeg2-4
- libogg0
- libpng12-0
- libsdl2-2.0-0
- libsndio6.1
- libstdc++6
- libtheora0
- libvorbis0a
- libvorbisfile3
- zlib1g