mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-24 05:01:43 +00:00
TITANIC: Implemented state room classes
This commit is contained in:
parent
dd5fdcd8d9
commit
9364b27917
@ -70,10 +70,14 @@
|
||||
#include "titanic/game/cdrom_tray.h"
|
||||
#include "titanic/game/computer_screen.h"
|
||||
#include "titanic/game/dead_area.h"
|
||||
#include "titanic/game/doorbot_home_handler.h"
|
||||
#include "titanic/game/drawer.h"
|
||||
#include "titanic/game/drop_target.h"
|
||||
#include "titanic/game/hammer_dispensor_button.h"
|
||||
#include "titanic/game/pet_position.h"
|
||||
#include "titanic/game/room_item.h"
|
||||
#include "titanic/game/service_elevator_door.h"
|
||||
#include "titanic/game/sgt_state_room.h"
|
||||
#include "titanic/game/start_action.h"
|
||||
#include "titanic/game/sub_glass.h"
|
||||
#include "titanic/game/television.h"
|
||||
@ -194,10 +198,13 @@ DEFFN(CCDROMComputer);
|
||||
DEFFN(CCDROMTray);
|
||||
DEFFN(CComputerScreen);
|
||||
DEFFN(CDeadArea);
|
||||
DEFFN(CDoorbotHomeHandler);
|
||||
DEFFN(CDropTarget);
|
||||
DEFFN(CHammerDispensorButton);
|
||||
DEFFN(CPETPosition);
|
||||
DEFFN(CRoomItem);
|
||||
DEFFN(CServiceElevatorDoor);
|
||||
DEFFN(CSGTStateRoom);
|
||||
DEFFN(CStartAction);
|
||||
DEFFN(CSUBGlass);
|
||||
DEFFN(CTelevision);
|
||||
@ -311,10 +318,13 @@ void CSaveableObject::initClassList() {
|
||||
ADDFN(CCDROMTray);
|
||||
ADDFN(CComputerScreen);
|
||||
ADDFN(CDeadArea);
|
||||
ADDFN(CDoorbotHomeHandler);
|
||||
ADDFN(CDropTarget);
|
||||
ADDFN(CHammerDispensorButton);
|
||||
ADDFN(CPETPosition);
|
||||
ADDFN(CRoomItem);
|
||||
ADDFN(CServiceElevatorDoor);
|
||||
ADDFN(CSGTStateRoom);
|
||||
ADDFN(CStartAction);
|
||||
ADDFN(CSUBGlass);
|
||||
ADDFN(CTelevision);
|
||||
|
40
engines/titanic/game/doorbot_home_handler.cpp
Normal file
40
engines/titanic/game/doorbot_home_handler.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/game/doorbot_home_handler.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CDoorbotHomeHandler::CDoorbotHomeHandler() {
|
||||
}
|
||||
|
||||
void CDoorbotHomeHandler::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CDoorbotHomeHandler::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
52
engines/titanic/game/doorbot_home_handler.h
Normal file
52
engines/titanic/game/doorbot_home_handler.h
Normal file
@ -0,0 +1,52 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_DOORBOT_HOME_HANDLER_H
|
||||
#define TITANIC_DOORBOT_HOME_HANDLER_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CDoorbotHomeHandler : public CGameObject {
|
||||
public:
|
||||
CDoorbotHomeHandler();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CDoorbotHomeHandler"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_DOORBOT_HOME_HANDLER_H */
|
42
engines/titanic/game/drawer.cpp
Normal file
42
engines/titanic/game/drawer.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/game/drawer.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CDrawer::CDrawer() : CSGTStateRoom(), _fieldF4(0) {
|
||||
}
|
||||
|
||||
void CDrawer::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeNumberLine(_fieldF4, indent);
|
||||
CSGTStateRoom::save(file, indent);
|
||||
}
|
||||
|
||||
void CDrawer::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_fieldF4 = file->readNumber();
|
||||
CSGTStateRoom::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
54
engines/titanic/game/drawer.h
Normal file
54
engines/titanic/game/drawer.h
Normal file
@ -0,0 +1,54 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_DRAWER_H
|
||||
#define TITANIC_DRAWER_H
|
||||
|
||||
#include "titanic/game/sgt_state_room.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CDrawer : public CSGTStateRoom {
|
||||
private:
|
||||
int _fieldF4;
|
||||
public:
|
||||
CDrawer();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CDrawer"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_DRAWER_H */
|
72
engines/titanic/game/drop_target.cpp
Normal file
72
engines/titanic/game/drop_target.cpp
Normal file
@ -0,0 +1,72 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/game/drop_target.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CDropTarget::CDropTarget() : CGameObject(), _fieldC4(0),
|
||||
_fieldD4(0), _fieldE4(0), _fieldF4(0), _fieldF8(0),
|
||||
_fieldFC(0), _field10C(1), _field110(8), _field114(20) {
|
||||
}
|
||||
|
||||
void CDropTarget::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writePoint(_pos1, indent);
|
||||
file->writeNumberLine(_fieldC4, indent);
|
||||
file->writeQuotedLine(_string1, indent);
|
||||
file->writeNumberLine(_fieldD4, indent);
|
||||
file->writeQuotedLine(_string2, indent);
|
||||
file->writeNumberLine(_fieldE4, indent);
|
||||
file->writeQuotedLine(_string3, indent);
|
||||
file->writeNumberLine(_fieldF4, indent);
|
||||
file->writeNumberLine(_fieldF8, indent);
|
||||
file->writeNumberLine(_fieldFC, indent);
|
||||
file->writeQuotedLine(_string4, indent);
|
||||
file->writeNumberLine(_field10C, indent);
|
||||
file->writeNumberLine(_field110, indent);
|
||||
file->writeNumberLine(_field114, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CDropTarget::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_pos1 = file->readPoint();
|
||||
_fieldC4 = file->readNumber();
|
||||
_string1 = file->readString();
|
||||
_fieldD4 = file->readNumber();
|
||||
_string2 = file->readString();
|
||||
_fieldE4 = file->readNumber();
|
||||
_string3 = file->readString();
|
||||
_fieldF4 = file->readNumber();
|
||||
_fieldF8 = file->readNumber();
|
||||
_fieldFC = file->readNumber();
|
||||
_string4 = file->readString();
|
||||
_field10C = file->readNumber();
|
||||
_field110 = file->readNumber();
|
||||
_field114 = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
67
engines/titanic/game/drop_target.h
Normal file
67
engines/titanic/game/drop_target.h
Normal file
@ -0,0 +1,67 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_DROP_TARGET_H
|
||||
#define TITANIC_DROP_TARGET_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CDropTarget : public CGameObject {
|
||||
private:
|
||||
Common::Point _pos1;
|
||||
int _fieldC4;
|
||||
CString _string1;
|
||||
int _fieldD4;
|
||||
CString _string2;
|
||||
int _fieldE4;
|
||||
CString _string3;
|
||||
int _fieldF4;
|
||||
int _fieldF8;
|
||||
int _fieldFC;
|
||||
CString _string4;
|
||||
int _field10C;
|
||||
int _field110;
|
||||
int _field114;
|
||||
public:
|
||||
CDropTarget();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CDropTarget"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_DROP_TARGET_H */
|
85
engines/titanic/game/sgt_state_room.cpp
Normal file
85
engines/titanic/game/sgt_state_room.cpp
Normal file
@ -0,0 +1,85 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/game/sgt_state_room.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CSGTStateRoomStatics *_statics;
|
||||
|
||||
CSGTStateRoom::CSGTStateRoom() : CBackground(), _fieldE0(1),
|
||||
_fieldE4(1), _fieldE8(0), _fieldEC(1), _fieldF0(1) {
|
||||
}
|
||||
|
||||
void CSGTStateRoom::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeQuotedLine(_statics->_v1, indent);
|
||||
file->writeQuotedLine(_statics->_v2, indent);
|
||||
file->writeQuotedLine(_statics->_v3, indent);
|
||||
file->writeQuotedLine(_statics->_v4, indent);
|
||||
file->writeQuotedLine(_statics->_v5, indent);
|
||||
file->writeQuotedLine(_statics->_v6, indent);
|
||||
file->writeQuotedLine(_statics->_v7, indent);
|
||||
file->writeQuotedLine(_statics->_v8, indent);
|
||||
file->writeQuotedLine(_statics->_v9, indent);
|
||||
file->writeQuotedLine(_statics->_v10, indent);
|
||||
file->writeQuotedLine(_statics->_v11, indent);
|
||||
file->writeQuotedLine(_statics->_v12, indent);
|
||||
|
||||
file->writeNumberLine(_fieldE0, indent);
|
||||
file->writeNumberLine(_fieldE4, indent);
|
||||
file->writeNumberLine(_statics->_v13, indent);
|
||||
file->writeNumberLine(_statics->_v14, indent);
|
||||
file->writeNumberLine(_fieldE8, indent);
|
||||
file->writeNumberLine(_fieldEC, indent);
|
||||
file->writeNumberLine(_fieldF0, indent);
|
||||
|
||||
CBackground::save(file, indent);
|
||||
}
|
||||
|
||||
void CSGTStateRoom::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_statics->_v1 = file->readString();
|
||||
_statics->_v2 = file->readString();
|
||||
_statics->_v3 = file->readString();
|
||||
_statics->_v4 = file->readString();
|
||||
_statics->_v5 = file->readString();
|
||||
_statics->_v6 = file->readString();
|
||||
_statics->_v7 = file->readString();
|
||||
_statics->_v8 = file->readString();
|
||||
_statics->_v9 = file->readString();
|
||||
_statics->_v10 = file->readString();
|
||||
_statics->_v11 = file->readString();
|
||||
_statics->_v12 = file->readString();
|
||||
|
||||
_fieldE0 = file->readNumber();
|
||||
_fieldE4 = file->readNumber();
|
||||
_statics->_v13 = file->readNumber();
|
||||
_statics->_v14 = file->readNumber();
|
||||
_fieldE8 = file->readNumber();
|
||||
_fieldEC = file->readNumber();
|
||||
_fieldF0 = file->readNumber();
|
||||
|
||||
CBackground::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
77
engines/titanic/game/sgt_state_room.h
Normal file
77
engines/titanic/game/sgt_state_room.h
Normal file
@ -0,0 +1,77 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_SGT_STATE_ROOM_H
|
||||
#define TITANIC_SGT_STATE_ROOM_H
|
||||
|
||||
#include "titanic/core/background.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
struct CSGTStateRoomStatics {
|
||||
CString _v1;
|
||||
CString _v2;
|
||||
CString _v3;
|
||||
CString _v4;
|
||||
CString _v5;
|
||||
CString _v6;
|
||||
CString _v7;
|
||||
CString _v8;
|
||||
CString _v9;
|
||||
CString _v10;
|
||||
CString _v11;
|
||||
CString _v12;
|
||||
int _v13;
|
||||
int _v14;
|
||||
};
|
||||
|
||||
class CSGTStateRoom : public CBackground {
|
||||
private:
|
||||
CSGTStateRoomStatics *_statics;
|
||||
private:
|
||||
int _fieldE0;
|
||||
int _fieldE4;
|
||||
int _fieldE8;
|
||||
int _fieldEC;
|
||||
int _fieldF0;
|
||||
public:
|
||||
CSGTStateRoom();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CSGTStateRoom"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_SGT_STATE_ROOM_H */
|
46
engines/titanic/messages/doorbot_needed_in_elevator_msg.cpp
Normal file
46
engines/titanic/messages/doorbot_needed_in_elevator_msg.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/messages/auto_sound_event.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _fieldBC(-1), _fieldC0(0xFFFFFF) {
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeNumberLine(_fieldBC, indent);
|
||||
file->writeNumberLine(_fieldC0, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_fieldBC = file->readNumber();
|
||||
_fieldC0 = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
55
engines/titanic/messages/doorbot_needed_in_elevator_msg.h
Normal file
55
engines/titanic/messages/doorbot_needed_in_elevator_msg.h
Normal file
@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_DOORBOT_NEEDED_IN_ELEVATOR_MSG_H
|
||||
#define TITANIC_DOORBOT_NEEDED_IN_ELEVATOR_MSG_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CAutoSoundEvent : public CMessage {
|
||||
protected:
|
||||
int _fieldBC;
|
||||
int _fieldC0;
|
||||
public:
|
||||
CAutoSoundEvent();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CAutoSoundEvent"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_DOORBOT_NEEDED_IN_ELEVATOR_MSG_H */
|
46
engines/titanic/messages/doorbot_needed_in_home_msg.cpp
Normal file
46
engines/titanic/messages/doorbot_needed_in_home_msg.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/messages/auto_sound_event.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _fieldBC(-1), _fieldC0(0xFFFFFF) {
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeNumberLine(_fieldBC, indent);
|
||||
file->writeNumberLine(_fieldC0, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_fieldBC = file->readNumber();
|
||||
_fieldC0 = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
55
engines/titanic/messages/doorbot_needed_in_home_msg.h
Normal file
55
engines/titanic/messages/doorbot_needed_in_home_msg.h
Normal file
@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_AUTO_SOUND_EVENT_H
|
||||
#define TITANIC_AUTO_SOUND_EVENT_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CAutoSoundEvent : public CGameObject {
|
||||
protected:
|
||||
int _fieldBC;
|
||||
int _fieldC0;
|
||||
public:
|
||||
CAutoSoundEvent();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CAutoSoundEvent"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_AUTO_SOUND_EVENT_H */
|
46
engines/titanic/messages/drop_object_msg.cpp
Normal file
46
engines/titanic/messages/drop_object_msg.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/messages/auto_sound_event.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _fieldBC(-1), _fieldC0(0xFFFFFF) {
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeNumberLine(_fieldBC, indent);
|
||||
file->writeNumberLine(_fieldC0, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_fieldBC = file->readNumber();
|
||||
_fieldC0 = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
55
engines/titanic/messages/drop_object_msg.h
Normal file
55
engines/titanic/messages/drop_object_msg.h
Normal file
@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_AUTO_SOUND_EVENT_H
|
||||
#define TITANIC_AUTO_SOUND_EVENT_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CAutoSoundEvent : public CGameObject {
|
||||
protected:
|
||||
int _fieldBC;
|
||||
int _fieldC0;
|
||||
public:
|
||||
CAutoSoundEvent();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CAutoSoundEvent"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_AUTO_SOUND_EVENT_H */
|
46
engines/titanic/messages/drop_zone_got_object_msg.cpp
Normal file
46
engines/titanic/messages/drop_zone_got_object_msg.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/messages/auto_sound_event.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _fieldBC(-1), _fieldC0(0xFFFFFF) {
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(1, indent);
|
||||
file->writeNumberLine(_fieldBC, indent);
|
||||
file->writeNumberLine(_fieldC0, indent);
|
||||
|
||||
CGameObject::save(file, indent);
|
||||
}
|
||||
|
||||
void CAutoSoundEvent::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
_fieldBC = file->readNumber();
|
||||
_fieldC0 = file->readNumber();
|
||||
|
||||
CGameObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
55
engines/titanic/messages/drop_zone_got_object_msg.h
Normal file
55
engines/titanic/messages/drop_zone_got_object_msg.h
Normal file
@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_AUTO_SOUND_EVENT_H
|
||||
#define TITANIC_AUTO_SOUND_EVENT_H
|
||||
|
||||
#include "titanic/core/game_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CAutoSoundEvent : public CGameObject {
|
||||
protected:
|
||||
int _fieldBC;
|
||||
int _fieldC0;
|
||||
public:
|
||||
CAutoSoundEvent();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CAutoSoundEvent"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_AUTO_SOUND_EVENT_H */
|
39
engines/titanic/messages/message.cpp
Normal file
39
engines/titanic/messages/message.cpp
Normal file
@ -0,0 +1,39 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "titanic/messages/message.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
CMessage::CMessage() : CSaveableObject() {
|
||||
}
|
||||
|
||||
void CMessage::save(SimpleFile *file, int indent) const {
|
||||
file->writeNumberLine(0, indent);
|
||||
}
|
||||
|
||||
void CMessage::load(SimpleFile *file) {
|
||||
file->readNumber();
|
||||
CSaveableObject::load(file);
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
52
engines/titanic/messages/message.h
Normal file
52
engines/titanic/messages/message.h
Normal file
@ -0,0 +1,52 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_MESSAGE_H
|
||||
#define TITANIC_MESSAGE_H
|
||||
|
||||
#include "titanic/core/saveable_object.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CMessage : public CSaveableObject {
|
||||
public:
|
||||
CMessage();
|
||||
|
||||
/**
|
||||
* Return the class name
|
||||
*/
|
||||
virtual const char *getClassName() const { return "CMessage"; }
|
||||
|
||||
/**
|
||||
* Save the data for the class to file
|
||||
*/
|
||||
virtual void save(SimpleFile *file, int indent) const;
|
||||
|
||||
/**
|
||||
* Load the data for the class from file
|
||||
*/
|
||||
virtual void load(SimpleFile *file);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_MESSAGE_H */
|
@ -67,10 +67,14 @@ MODULE_OBJS := \
|
||||
game/cdrom_tray.o \
|
||||
game/computer_screen.o \
|
||||
game/dead_area.o \
|
||||
game/doorbot_home_handler.o \
|
||||
game/drawer.o \
|
||||
game/drop_target.o \
|
||||
game/hammer_dispensor_button.o \
|
||||
game/pet_position.o \
|
||||
game/room_item.o \
|
||||
game/service_elevator_door.o \
|
||||
game/sgt_state_room.o \
|
||||
game/start_action.o \
|
||||
game/sub_glass.o \
|
||||
game/television.o \
|
||||
@ -107,6 +111,11 @@ MODULE_OBJS := \
|
||||
gfx/toggle_switch.o \
|
||||
messages/auto_sound_event.o \
|
||||
messages/door_auto_sound_event.o \
|
||||
messages/doorbot_needed_in_elevator_msg.o \
|
||||
messages/doorbot_needed_in_home_msg.o \
|
||||
messages/drop_object_msg.o \
|
||||
messages/drop_zone_got_object_msg.o \
|
||||
messages/message.o \
|
||||
moves/enter_bomb_room.o \
|
||||
moves/exit_arboretum.o \
|
||||
moves/exit_bridge.o \
|
||||
|
Loading…
x
Reference in New Issue
Block a user