Read index of music file in HE games at startup.

Only reliable way to always get correct music tracks.

svn-id: r17798
This commit is contained in:
Travis Howell 2005-04-25 05:44:12 +00:00
parent 8776150321
commit 9380304832
3 changed files with 51 additions and 34 deletions

View File

@ -76,7 +76,8 @@ Sound::Sound(ScummEngine *parent)
_currentCDSound(0),
_currentMusic(0),
_soundsPaused(false),
_sfxMode(0) {
_sfxMode(0),
_heMusicTracks(0) {
memset(_soundQue, 0, sizeof(_soundQue));
memset(_soundQue2, 0, sizeof(_soundQue2));
@ -161,8 +162,8 @@ void Sound::setOverrideFreq(int freq) {
_overrideFreq = freq;
}
void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) {
int musicID, offs, tracks, total_size;
void Sound::setupHEMusicFile() {
int i, total_size;
char buf[32], buf1[128];
File musicFile;
@ -179,42 +180,43 @@ void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) {
musicFile.seek(4, SEEK_SET);
total_size = musicFile.readUint32BE();
musicFile.seek(16, SEEK_SET);
tracks = musicFile.readUint32LE();
_heMusicTracks = musicFile.readUint32LE();
debug(0, "Total music tracks %d", _heMusicTracks);
int musicStart = (_vm->_heversion >= 80) ? 56 : 20;
musicFile.seek(musicStart, SEEK_SET);
int musicStartID = musicFile.readUint32LE();
// Music is off by one in freddi2/puttzoo
offs = id - musicStartID - 1;
if (offs < 0 || offs > tracks)
offs = 0;
_heMusic = (HEMusic *)malloc((_heMusicTracks + 1) * sizeof(HEMusic));
for (i = 0; i < _heMusicTracks; i++) {
_heMusic[i].id = musicFile.readUint32LE();
_heMusic[i].offset = musicFile.readUint32LE();
_heMusic[i].size = musicFile.readUint32LE();
offs *= (_vm->_heversion >= 80) ? 21 : 25;
musicFile.seek(musicStart + offs, SEEK_SET);
// Adjust all other games.
musicID = musicFile.readUint32LE();
if (id == musicID + 1) {
offs += (_vm->_heversion >= 80) ? 21 : 25;
musicFile.seek(musicStart + offs, SEEK_SET);
musicID = musicFile.readUint32LE();
}
musicOffs = musicFile.readUint32LE();
musicSize = musicFile.readUint32LE();
if (id != musicID) {
debug(0, "getHEMusicDetails: Music track doesn't match (%d, %d)", id, musicID);
}
if (musicOffs > total_size || (musicSize + musicOffs > total_size) || musicSize < 0) {
error("getHEMusicDetails: Invalid music offset (%d) in music %d", id);
}
if (_vm->_heversion >= 80) {
musicFile.seek(+9, SEEK_CUR);
} else {
musicFile.seek(+13, SEEK_CUR);
}
}
musicFile.close();
}
void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) {
int i;
for (i = 0; i < _heMusicTracks; i++) {
if (_heMusic[i].id == id) {
musicOffs = _heMusic[i].offset;
musicSize = _heMusic[i].size;
return;
}
}
error("getHEMusicDetails: musicID %d not found", id);
}
void Sound::playSound(int soundID, int heOffset, int heChannel, int heFlags) {
debug(5,"playSound: soundID %d heOffset %d heChannel %d heFlags %d\n", soundID, heOffset, heChannel, heFlags);
byte *mallocedPtr = NULL;
@ -1060,8 +1062,13 @@ void Sound::setupSound() {
delete _sfxFile;
_sfxFile = openSfxFile();
if (_vm->_gameId == GID_FT)
if (_vm->_heversion >= 70) {
setupHEMusicFile();
}
if (_vm->_gameId == GID_FT) {
_vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = _sfxFile->isOpen();
}
}
void Sound::pauseSounds(bool pause) {

View File

@ -83,6 +83,15 @@ protected:
int16 _currentCDSound;
int16 _currentMusic;
struct HEMusic{
int32 id;
int32 offset;
int32 size;
};
HEMusic *_heMusic;
int16 _heMusicTracks;
public:
SoundHandle _talkChannelHandle; // Handle of mixer channel actor is talking on
SoundHandle _heSoundChannels[8];
@ -120,6 +129,7 @@ public:
void updateCD();
int getCurrentCDSound() const { return _currentCDSound; }
void setupHEMusicFile();
void getHEMusicDetails(int id, int &musicOffs, int &musicSize);
// Used by the save/load system:

View File

@ -912,7 +912,7 @@ void ScummEngine_v72he::displayWizImage(WizImage *pwi) {
}
uint8 *ScummEngine_v72he::drawWizImage(int resNum, int state, int x1, int y1, int xmapNum, const Common::Rect *clipBox, int flags, int dstResNum, int paletteNum) {
debug(1, "drawWizImage(resNum %d, x1 %d, y1 %d, flags 0x%X, xmapNum %d dstResNum %d paletteNum %d)", resNum, x1, y1, flags, xmapNum, dstResNum, paletteNum);
debug(2, "drawWizImage(resNum %d, x1 %d, y1 %d, flags 0x%X, xmapNum %d dstResNum %d paletteNum %d)", resNum, x1, y1, flags, xmapNum, dstResNum, paletteNum);
uint8 *dst = NULL;
const uint8 *palPtr = NULL;
if (_heversion >= 99) {
@ -932,7 +932,7 @@ uint8 *ScummEngine_v72he::drawWizImage(int resNum, int state, int x1, int y1, in
uint32 comp = READ_LE_UINT32(wizh + 0x0);
uint32 width = READ_LE_UINT32(wizh + 0x4);
uint32 height = READ_LE_UINT32(wizh + 0x8);
debug(1, "wiz_header.comp = %d wiz_header.w = %d wiz_header.h = %d", comp, width, height);
debug(2, "wiz_header.comp = %d wiz_header.w = %d wiz_header.h = %d", comp, width, height);
uint8 *wizd = findWrappedBlock(MKID('WIZD'), dataPtr, state, 0);
assert(wizd);
@ -1620,7 +1620,7 @@ void ScummEngine_v90he::fillWizParallelogram(const WizParameters *params) {
}
void ScummEngine_v90he::processWizImage(const WizParameters *params) {
debug(0, "processWizImage: processMode %d", params->processMode);
debug(2, "processWizImage: processMode %d", params->processMode);
switch (params->processMode) {
case 0:
// Used in racedemo