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GRIM: Set the right engine mode when taking the savegame image.
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@ -1315,7 +1315,7 @@ void GrimEngine::storeSaveGameImage(SaveGame *state) {
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printf("GrimEngine::StoreSaveGameImage() started.\n");
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int mode = g_grim->getMode();
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g_grim->setMode(ENGINE_MODE_NORMAL);
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g_grim->setMode(_previousMode);
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g_grim->updateDisplayScene();
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g_driver->storeDisplay();
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screenshot = g_driver->getScreenshot(width, height);
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