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PETKA: set walk background when loading room
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parent
6025f75544
commit
93ae63e563
@ -82,16 +82,23 @@ void InterfaceMain::start(int id) {
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void InterfaceMain::loadRoom(int id, bool fromSave) {
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QSystem *sys = g_vm->getQSystem();
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sys->_currInterface->stop();
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if (_roomId == id)
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return;
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unloadRoom(fromSave);
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_roomId = id;
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const BGInfo *info = findBGInfo(id);
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QObjectBG *room = (QObjectBG *)sys->findObject(id);
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QManager *resMgr = g_vm->resMgr();
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_roomId = id;
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sys->_room = room;
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g_vm->resMgr()->loadBitmap(room->_resourceId);
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_objs.push_back(room);
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resMgr->loadBitmap(room->_resourceId);
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for (uint i = 0; i < info->attachedObjIds.size(); ++i) {
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QMessageObject *obj = sys->findObject(info->attachedObjIds[i]);
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obj->loadSound();
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@ -100,11 +107,20 @@ void InterfaceMain::loadRoom(int id, bool fromSave) {
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_objs.push_back(obj);
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}
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sys->getPetka()->_walk->setBackground(g_vm->resMgr()->findResourceName(room->_resourceId));
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sys->getChapay()->_walk->setBackground(g_vm->resMgr()->findResourceName(room->_resourceId));
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auto petka = sys->getPetka();
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auto chapay = sys->getChapay();
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auto bkgName = resMgr->findResourceName(room->_resourceId);
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petka->_walk->setBackground(bkgName);
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chapay->_walk->setBackground(bkgName);
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petka->setPos(Common::Point(petka->_x, petka->_y), false);
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chapay->setPos(Common::Point(chapay->_x, chapay->_y), false);
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playSound(room->_musicId, Audio::Mixer::kMusicSoundType);
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playSound(room->_fxId, Audio::Mixer::kSFXSoundType);
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if (!fromSave)
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sys->addMessageForAllObjects(kInitBG, 0, 0, 0, 0, room);
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g_vm->videoSystem()->updateTime();
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