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Tiny whitespace / comment change.
svn-id: r10478
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@ -433,7 +433,7 @@ int32 FN_play_credits(int32 *params) {
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// FIXME: Draw the credits text. The actual text
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// messages are stored in credits.clu, and I'm guessing
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// that credits.bmp may be the font.
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// that credits.bmp or font.clu may be the font.
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ServiceWindows();
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@ -297,7 +297,7 @@ mem* BuildTextSprite(uint8 *sentence, uint32 fontRes, uint8 pen, _lineInfo *line
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// text sprite and inc the sprite ptr by the character's
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// width minus the 'overlap'
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for(posInLine = 0; posInLine < line[lineNo].length; posInLine++) {
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for (posInLine = 0; posInLine < line[lineNo].length; posInLine++) {
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charPtr = FindChar(sentence[pos++], charSet);
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#ifdef _SWORD2_DEBUG
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