diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index 329e83901ce..2ca5b4cd353 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -1256,7 +1256,7 @@ static const SAGAGameDescription gameDescriptions[] = { {"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269", 22561056}, AD_LISTEND }, - Common::ZH_ANY, + Common::ZH_TWN, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GUIO_NOASPECT) diff --git a/engines/saga/font.cpp b/engines/saga/font.cpp index ef697c2f5ae..3a51777148a 100644 --- a/engines/saga/font.cpp +++ b/engines/saga/font.cpp @@ -84,7 +84,7 @@ Font::FontId Font::knownFont2FontIdx(KnownFont font) { break; } #ifdef ENABLE_IHNM - } else if (_vm->getGameId() == GID_IHNM && _vm->getLanguage() == Common::ZH_ANY) { + } else if (_vm->getGameId() == GID_IHNM && _vm->getLanguage() == Common::ZH_TWN) { // There is only one Chinese font in Chinese version AFAICT. // And very little non-Chinese characters to care about them fontId = kSmallFont;