mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-03 16:09:32 +00:00
SHERLOCK: Fix restoring background before drawing new sprites
This commit is contained in:
parent
b280d72ab8
commit
94d79c0ed3
@ -1175,7 +1175,7 @@ void Scene::doBgAnim() {
|
||||
for (uint idx = 0; idx < _bgShapes.size(); ++idx) {
|
||||
Object &o = _bgShapes[idx];
|
||||
if (o._type == ACTIVE_BG_SHAPE || o._type == HIDE_SHAPE || o._type == REMOVE)
|
||||
screen.restoreBackground(bounds);
|
||||
screen.restoreBackground(o.getOldBounds());
|
||||
}
|
||||
|
||||
if (people._portraitLoaded)
|
||||
|
Loading…
Reference in New Issue
Block a user