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GRIM: Default sound pan to center.
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@ -57,7 +57,7 @@ void L1_ImStartSound() {
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int group = (int)lua_getnumber(groupObj);
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// Start the sound with the appropriate settings
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if (g_imuse->startSound(soundName, group, 0, 127, 0, priority, NULL)) {
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if (g_imuse->startSound(soundName, group, 0, 127, 64, priority, NULL)) {
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// FIXME actually it's pushnumber from result of startSound
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lua_pushstring(soundName);
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}
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