yes they really are the same, one opcode just has a jmp to the other

svn-id: r6092
This commit is contained in:
Jonathan Gray 2002-12-24 02:38:41 +00:00
parent 456877e6f0
commit 95c8028652

View File

@ -168,8 +168,8 @@ void Scumm_v6::setupOpcodes()
OPCODE(o6_drawBlastObject),
/* 64 */
OPCODE(o6_setBlastObjectWindow),
OPCODE(o6_stopObjectCode), // FIXME - are 0x65 and 0x66 really the same?
OPCODE(o6_stopObjectCode), // FIXME - are 0x65 and 0x66 really the same?
OPCODE(o6_stopObjectCode),
OPCODE(o6_stopObjectCode),
OPCODE(o6_endCutscene),
/* 68 */
OPCODE(o6_cutscene),