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@ -208,6 +208,12 @@ Common::Error KyraEngine_LoK::loadGameState(int slot) {
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_brandonPosX = _currentCharacter->x2 = _currentCharacter->x1;
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_brandonPosY = _currentCharacter->y2 = _currentCharacter->y1;
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// We need to reset the "_noDrawShapesFlag" flag of Animator_LoK
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// over here. Else in certain cases restoring an savegame might
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// result in no shapes being drawn at all. See bug report
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// #2868581 "KYRA1: Invisible Brandon" for an example of this.
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_animator->_noDrawShapesFlag = 0;
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enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
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_animator->animRefreshNPC(0);
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