AVALANCHE: Janitorial - Fix Alignment in Nim

This commit is contained in:
Strangerke 2013-11-22 21:56:13 +01:00
parent 11c15bea00
commit 95ee8cb9f5

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@ -48,21 +48,21 @@ private:
bool clicked;
byte row;
byte number;
bool squeak;
bool squeak;
int8 mNum, mRow;
void chalk(int x,int y, Common::String z);
void setup();
void plotStone(byte x,byte y);
void plotStone(byte x,byte y);
void board();
void startMove();
void showChanges();
void blip();
void showChanges();
void blip();
void checkMouse();
void less();
void less();
void takeSome();
void endOfGame();
void dogFood();
void endOfGame();
void dogFood();
bool find(byte x);
void findAp(byte start,byte stepsize);
};