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https://github.com/libretro/scummvm.git
synced 2025-03-02 16:31:01 +00:00
Full Throttle / The Dig fixes.
drawDescString (for Full Throttle object names, in the 'ring of fire') is still somewhat broken. Feel free to fix ;) svn-id: r5090
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14831e74bf
commit
9612002d78
150
scumm/akos.cpp
150
scumm/akos.cpp
@ -860,60 +860,136 @@ void AkosRenderer::codec1_ignorePakCols(int num)
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void AkosRenderer::codec5()
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{
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VirtScreen *vs;
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BompDrawData bdd;
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int moveX;
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int moveY;
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int left;
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int var_20;
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int max_width;
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int left, right, top, bottom;
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int right;
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int top;
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int bottom;
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byte *src, *dest;
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int src_x, src_y;
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uint dst_x, dst_y;
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bool masking;
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byte maskbit;
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const byte *mask = NULL;
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// I don't know if this is complete. It used to simply call drawBomp()
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// to draw an unscaled image, but I don't know if that was because it
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// will never have to scale, or if it's because until quite recently
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// drawBomp() didn't know how to scale images.
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//
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// What I do know is that drawBomp() doesn't care about masking and
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// shadows, and these are both needed for Full Throttle.
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vs = &_vm->virtscr[0];
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//setBlastObjectMode(shadow_mode); // not implemented yet
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moveX = move_x_cur;
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moveY = move_y_cur;
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if (!mirror) {
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left = (x - moveX - width) + 1;
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left = (x - move_x_cur - width) + 1;
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} else {
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left = x + moveX - 1;
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left = x + move_x_cur - 1;
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}
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var_20 = 0;
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max_width = outwidth;
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right = left + width - 1;
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top = y + moveY;
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bottom = top + height;
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right = left + width;
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top = y + move_y_cur;
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bottom = top + height + 1;
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if (left < 0)
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left = 0;
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if (left > max_width)
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left -= left - max_width;
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if (left > (int) outwidth)
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left -= left - outwidth;
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// Yazoo: this is not correct, but fix a lots of bugs for the momment
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if (top < draw_top)
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draw_top = top;
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if (bottom > draw_bottom)
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draw_bottom = bottom;
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draw_top = 0;
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draw_bottom = vs->height;
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_vm->updateDirtyRect(0, left, right, top, bottom, 1 << dirty_id);
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_vm->updateDirtyRect(0, left, right + 1, top, bottom + 1, 1 << dirty_id);
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masking = false;
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if (clipping) {
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masking = _vm->isMaskActiveAt(left, top, right, bottom,
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_vm->getResourceAddress(rtBuffer, 9) +
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_vm->gdi._imgBufOffs[clipping] +
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_vm->_screenStartStrip) != 0;
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}
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bdd.dataptr = srcptr;
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bdd.out = outptr;
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bdd.outheight = outheight;
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bdd.outwidth = outwidth;
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bdd.scale_x = 0xFF;
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bdd.scale_y = 0xFF;
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bdd.srcheight = height;
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bdd.srcwidth = width;
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bdd.x = left + 1;
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bdd.y = top;
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v1.mask_ptr = NULL;
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_vm->drawBomp(&bdd, 0, bdd.dataptr, 0, 0);
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if (masking || charsetmask || shadow_mode) {
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v1.mask_ptr = _vm->getResourceAddress(rtBuffer, 9) +
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top * 40 + _vm->_screenStartStrip;
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v1.imgbufoffs = _vm->gdi._imgBufOffs[clipping];
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if (!charsetmask && masking) {
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v1.mask_ptr += v1.imgbufoffs;
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v1.imgbufoffs = 0;
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}
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}
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src = srcptr;
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dest = outptr + top * outwidth + left + 1;
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for (src_y = 0, dst_y = top; src_y < height; src_y++) {
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byte code, color;
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uint len, num, i;
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byte *d = dest;
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if (dst_y < 0 || dst_y >= outheight) {
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src += READ_LE_UINT16(src) + 2;
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mask += 40;
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continue;
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}
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len = width;
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src_x = 0;
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dst_x = left + 1;
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src += 2;
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while (src_x <width) {
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code = *src++;
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num = (code >> 1) + 1;
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if (num > len)
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num = len;
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len -= num;
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if (code & 1) {
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color = *src++;
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for (i = 0; i < num; i++) {
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if (dst_x >= 0 && dst_x < outwidth) {
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if (color != 255) {
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if (v1.mask_ptr)
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mask = v1.mask_ptr + (dst_x >> 3);
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maskbit = revBitMask[dst_x & 7];
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if (shadow_mode && color == 13)
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color = shadow_table[*d];
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if (!mask || !((mask[0] | mask[v1.imgbufoffs]) & maskbit))
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*d = color;
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}
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}
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d++;
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dst_x++;
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src_x++;
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}
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} else {
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for (i = 0; i < num; i++) {
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color = src[i];
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if (dst_x >= 0 && dst_x < outwidth) {
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if (color != 255) {
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if (v1.mask_ptr)
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mask = v1.mask_ptr + (dst_x >> 3);
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maskbit = revBitMask[dst_x & 7];
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if (shadow_mode && color == 13)
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color = shadow_table[*d];
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if (!mask || !((mask[0] | mask[v1.imgbufoffs]) & maskbit))
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*d = color;
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}
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}
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d++;
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dst_x++;
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src_x++;
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}
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src += num;
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}
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}
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dest += outwidth;
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dst_y++;
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}
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}
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void AkosRenderer::codec16()
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@ -4855,7 +4855,7 @@ IMuseDigital::~IMuseDigital() {
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void IMuseDigital::handler() {
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bool new_mixer;
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uint32 l, i, idx = 0;
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uint32 l = 0, i = 0;
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for (l = 0; l < MAX_DIGITAL_CHANNELS;l ++) {
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if (_channel[l]._used) {
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@ -4901,6 +4901,11 @@ void IMuseDigital::handler() {
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}
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byte *buf = (byte*)malloc(mixer_size);
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if (!buf) {
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warning("DigitalMixer exploded: Blame Aquadran :)");
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continue;
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}
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memcpy(buf, _channel[l]._data + _channel[l]._offset, new_size);
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if ((new_size != _channel[l]._mixerSize) && (_channel[l]._isJump == true)) {
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memcpy(buf + new_size, _channel[l]._data + _channel[l]._jump[0]._dest, mixer_size - new_size);
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@ -2535,9 +2535,16 @@ void Scumm::o6_talkActor()
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_messagePtr = _scriptPointer;
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if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
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_scriptPointer += strlen((char*)_scriptPointer) + 1;
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char pointer[20];
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int i, j;
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_scriptPointer += resStrLen((char*)_scriptPointer)+ 1;
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translateText((char*)_messagePtr, (char*)&transText);
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char *pointer = strtok((char *)_messagePtr, "/");
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for (i = 0, j = 0; (_messagePtr[i] != '/' || j == 0) && j < 19; i++) {
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if (_messagePtr[i] != '/')
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pointer[j++] = _messagePtr[i];
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}
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pointer[j] = 0;
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_sound->playBundleSound(pointer);
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_messagePtr = (byte*)&transText;
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setStringVars(0);
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@ -2555,9 +2562,16 @@ void Scumm::o6_talkEgo()
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_messagePtr = _scriptPointer;
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if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
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_scriptPointer += strlen((char*)_scriptPointer) + 1;
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char pointer[20];
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int i, j;
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_scriptPointer += resStrLen((char*)_scriptPointer) + 1;
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translateText((char*)_messagePtr, (char*)&transText);
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char *pointer = strtok((char *)_messagePtr, "/");
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for (i = 0, j = 0; (_messagePtr[i] != '/' || j == 0) && j < 19; i++) {
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if (_messagePtr[i] != '/')
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pointer[j++] = _messagePtr[i];
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}
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pointer[j] = 0;
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_sound->playBundleSound(pointer);
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_messagePtr = (byte*)&transText;
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setStringVars(0);
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@ -2722,6 +2736,8 @@ void Scumm::o6_miscOps()
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speed = 71;
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else
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speed = 1000 / _insaneFlag;
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if (args[1] == 1) printf("startSmush one is true\n");
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if (args[2] == 1) printf("startSmush two is true\n");
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ScummRenderer * sr = new ScummRenderer(this, speed);
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SmushPlayer * sp = new SmushPlayer(sr);
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sp->play((char*)getStringAddressVar(VAR_VIDEONAME), getGameDataPath());
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@ -2763,6 +2779,16 @@ void Scumm::o6_miscOps()
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strcpy((char*)&charset._buffer, (char*)&buf + 13);
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description();
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}
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} else {
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setStringVars(0);
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_string[0].charset = args[1];
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_string[0].color = args[2];
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_string[0].xpos = args[3];
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_string[0].ypos = args[4];
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addMessageToStack(getStringAddressVar(VAR_STRING2DRAW));
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drawDescString();
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}
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break;
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case 17:
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@ -3104,7 +3130,7 @@ void Scumm::decodeParseString2(int m, int n)
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if ((_messagePtr[0] == '/') && (_gameId == GID_DIG)) {
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translateText((char*)_messagePtr, (char*)&transText);
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_messagePtr = (byte*)&transText;
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_scriptPointer += strlen((char*)_scriptPointer) + 1;
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_scriptPointer += resStrLen((char*)_scriptPointer) + 1;
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switch (m) {
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case 0:
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actorTalk();
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@ -939,6 +939,7 @@ public:
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int hasCharsetMask(int x, int y, int x2, int y2);
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void CHARSET_1();
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void description();
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void drawDescString();
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byte *_msgPtrToAdd;
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byte *addMessageToStack(byte *msg);
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void addIntToStack(int var);
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@ -504,6 +504,77 @@ void Scumm::description()
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gdi._mask_bottom = charset._strBottom;
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}
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void Scumm::drawDescString()
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{
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byte byte1=0, chr, *buf, *charsetptr;
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uint color, i;
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buf = charset._buffer;
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charset._bufPos = 0;
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charset._left2 = charset._left = _string[0].xpos;
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charset._top = _string[0].ypos;
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charset._curId = _string[0].charset;
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charset._center = _string[0].center;
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charset._right = _string[0].right;
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charset._color = _string[0].color;
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charset._xpos2 = _string[0].xpos;
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charset._ypos2 = _string[0].ypos;
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charset._disableOffsX = charset._unk12 = 1;
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_bkColor = 0;
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_talkDelay = 1;
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charset._left -= charset.getStringWidth(0, buf, 0) >> 1;
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restoreCharsetBg();
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// Read color mapping and height information
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charsetptr = getResourceAddress(rtCharset, charset._curId);
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assert(charsetptr);
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charsetptr += 29;
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for (i = 0; i < 4; i++)
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charset._colorMap[i] = _charsetData[charset._curId][i];
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byte1 = charsetptr[1]; // Character height
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for (i = 0; (chr = buf[i++]) != 0;) {
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if (chr == 254)
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chr = 255;
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if (chr == 255) {
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chr = buf[i++];
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switch (chr) {
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case 9:
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case 10:
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case 13:
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case 14:
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i += 2;
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break;
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case 1:
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case 8:
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charset._left = charset._left2 - charset.getStringWidth(0, buf, i);
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charset._top += byte1;
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break;
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case 12:
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color = buf[i] + (buf[i + 1] << 8);
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i += 2;
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if (color == 0xFF)
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charset._color = _string[0].color;
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else
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charset._color = color;
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break;
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}
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} else {
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charset.printChar(chr);
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}
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}
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gdi._mask_left = charset._strLeft;
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gdi._mask_right = charset._strRight;
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gdi._mask_top = charset._strTop;
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gdi._mask_bottom = charset._strBottom;
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}
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void Scumm::drawString(int a)
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{
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byte buf[256];
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@ -560,6 +631,10 @@ void Scumm::drawString(int a)
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charset._left -= charset.getStringWidth(a, buf, 0) >> 1;
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}
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if (!_features & GF_AFTER_V7)
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charset._ignoreCharsetMask = 1;
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// Verb text should never time out.
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if (a == 4)
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_talkDelay = -1;
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