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Ugh -- these internal iMuse structs were supposed to be packed, but never were explicitly markes as such. Doing that now (might break old savegames on some ports :/)
svn-id: r25629
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parent
b8bd502c57
commit
96162c14ea
@ -144,6 +144,9 @@ public:
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class Instrument_Adlib : public InstrumentInternal {
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private:
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#include "common/pack-start.h" // START STRUCT PACKING
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struct {
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byte flags_1;
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byte oplvl_1;
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@ -163,6 +166,8 @@ private:
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byte duration;
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} _instrument;
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#include "common/pack-end.h" // END STRUCT PACKING
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public:
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Instrument_Adlib(const byte *data);
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Instrument_Adlib(Serializer *s);
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@ -174,6 +179,9 @@ public:
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class Instrument_Roland : public InstrumentInternal {
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private:
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#include "common/pack-start.h" // START STRUCT PACKING
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struct RolandInstrument {
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byte roland_id;
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byte device_id;
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@ -231,7 +239,10 @@ private:
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byte tva_env_sustain_level;
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} partial[4];
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byte checksum;
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} GNUPACK;
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};
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#include "common/pack-end.h" // END STRUCT PACKING
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RolandInstrument _instrument;
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char _instrument_name [11];
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