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SCUMM: HE (Sound): Fix bug #14583
I forgot to initiate sound timers for spooled music below HE version 80. Whoops!
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@ -928,6 +928,8 @@ void SoundHE::triggerSpoolingSound(int song, int offset, int channel, int flags,
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_heChannel[channel].sound = song;
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_heChannel[channel].priority = 255;
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_vm->setHETimer(channel + HSND_TIMER_SLOT);
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_vm->VAR(_vm->VAR_ERROR_FLAG) = 0;
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return;
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}
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