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ENGINES: Get rid of unnecessary friend in EngineManager.
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@ -224,9 +224,6 @@ typedef PluginSubclass<MetaEngine> EnginePlugin;
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* Singleton class which manages all Engine plugins.
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*/
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class EngineManager : public Common::Singleton<EngineManager> {
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private:
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friend class Common::Singleton<SingletonBaseType>;
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public:
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GameDescriptor findGameInLoadedPlugins(const Common::String &gameName, const EnginePlugin **plugin = NULL) const;
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GameDescriptor findGame(const Common::String &gameName, const EnginePlugin **plugin = NULL) const;
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