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- Fixed drawing of sprite-parts based texts
- Removed misplaced Music::stopPlay() call svn-id: r22816
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@ -709,9 +709,12 @@ void Draw_v2::spriteOperation(int16 operation) {
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}
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} else {
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for (i = 0; i < len; i++) {
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ratio = _spritesArray[_fontToSprite[_fontIndex].sprite]->width / _fontToSprite[_fontIndex].width;
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x = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio) * _fontToSprite[_fontIndex].height;
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y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio) * _fontToSprite[_fontIndex].width;
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ratio = _spritesArray[_fontToSprite[_fontIndex].sprite]->width
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/ _fontToSprite[_fontIndex].width;
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y = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) / ratio)
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* _fontToSprite[_fontIndex].height;
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x = ((_textToPrint[i] - _fontToSprite[_fontIndex].base) % ratio)
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* _fontToSprite[_fontIndex].width;
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_vm->_video->drawSprite(_spritesArray[_fontToSprite[_fontIndex].sprite],
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_spritesArray[_destSurface], x, y,
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x + _fontToSprite[_fontIndex].width - 1,
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@ -317,7 +317,8 @@ protected:
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void o2_stub0x80(void);
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void o2_stub0x82(void);
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void o2_stub0x85(void);
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void o2_renderStatic(void);
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bool o2_stopSound(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_createSprite(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_animPalInit(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_playSound(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_goblinFunc(char &cmdCount, int16 &counter, int16 &retFlag);
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@ -326,6 +327,8 @@ protected:
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bool o2_loadTot(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_freeSprite(char &cmdCount, int16 &counter, int16 &retFlag);
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bool o2_loadSound(char &cmdCount, int16 &counter, int16 &retFlag);
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void o2_loadFontToSprite(void);
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void o2_renderStatic(void);
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void o2_loadMapObjects(void);
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void o2_freeGoblins(void);
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void o2_writeGoblinPos(void);
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@ -185,7 +185,7 @@ void Inter_v2::setupOpcodes(void) {
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o1_loadFontToSprite),
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OPCODE(o2_loadFontToSprite),
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OPCODE(o1_freeFontToSprite),
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{NULL, ""},
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{NULL, ""},
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@ -495,7 +495,7 @@ void Inter_v2::setupOpcodes(void) {
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/* 24 */
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OPCODE(o1_putPixel),
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OPCODE(o2_goblinFunc),
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OPCODE(o1_createSprite),
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OPCODE(o2_createSprite),
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OPCODE(o2_freeSprite),
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/* 28 */
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{NULL, ""},
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@ -519,7 +519,7 @@ void Inter_v2::setupOpcodes(void) {
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OPCODE(o1_setBackDelta),
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/* 38 */
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OPCODE(o2_playSound),
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OPCODE(o1_stopSound),
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OPCODE(o2_stopSound),
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OPCODE(o2_loadSound),
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OPCODE(o1_freeSoundSlot),
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/* 3C */
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@ -919,6 +919,19 @@ int16 Inter_v2::loadSound(int16 search) {
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return slot;
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}
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void Inter_v2::o2_loadFontToSprite(void) {
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int16 i = load16();
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_vm->_draw->_fontToSprite[i].sprite = *_vm->_global->_inter_execPtr;
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_vm->_global->_inter_execPtr += 2;
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_vm->_draw->_fontToSprite[i].base = *_vm->_global->_inter_execPtr;
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_vm->_global->_inter_execPtr += 2;
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_vm->_draw->_fontToSprite[i].width = *_vm->_global->_inter_execPtr;
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_vm->_global->_inter_execPtr += 2;
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_vm->_draw->_fontToSprite[i].height = *_vm->_global->_inter_execPtr;
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_vm->_global->_inter_execPtr += 2;
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}
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void Inter_v2::o2_loadMapObjects(void) {
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_vm->_map->loadMapObjects(0);
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}
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@ -1065,6 +1078,30 @@ void Inter_v2::loadMult(void) {
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}
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}
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bool Inter_v2::o2_stopSound(char &cmdCount, int16 &counter, int16 &retFlag) {
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_vm->_snd->stopSound(_vm->_parse->parseValExpr());
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_soundEndTimeKey = 0;
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return false;
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}
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bool Inter_v2::o2_createSprite(char &cmdCount, int16 &counter, int16 &retFlag) {
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int16 index;
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int16 height;
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int16 width;
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int16 flag;
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index = load16();
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width = load16();
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height = load16();
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_vm->_draw->adjustCoords(0, &width, &height);
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flag = load16();
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_vm->_draw->initBigSprite(index, width, height, flag);
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return false;
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}
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bool Inter_v2::o2_animPalInit(char &cmdCount, int16 &counter, int16 &retFlag) {
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int16 index;
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