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PEGASUS: Fix Ares flag not getting reset upon jumping to Mars
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@ -2643,6 +2643,7 @@ void FullTSA::receiveNotification(Notification *notification, const Notification
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GameState.setMarsReadyForShuttleTransport(false);
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GameState.setMarsFinishedCanyonChase(false);
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GameState.setMarsThreadedMaze(false);
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GameState.setMarsSawRobotLeave(false);
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break;
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case kPlayerOnWayToWSC:
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_vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
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@ -327,6 +327,7 @@ void TinyTSA::receiveNotification(Notification *notification, const Notification
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GameState.setMarsReadyForShuttleTransport(false);
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GameState.setMarsFinishedCanyonChase(false);
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GameState.setMarsThreadedMaze(false);
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GameState.setMarsSawRobotLeave(false);
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break;
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case kPlayerOnWayToWSC:
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_vm->jumpToNewEnvironment(kWSCID, kWSC01, kWest);
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