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SWORD1: Added override keywords
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50fcecbc57
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@ -79,27 +79,27 @@ static const char *const g_filesToCheck[NUM_FILES_TO_CHECK] = { // these files h
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class SwordMetaEngine : public MetaEngine {
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public:
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virtual const char *getEngineId() const {
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virtual const char *getEngineId() const override {
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return "sword1";
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}
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virtual const char *getName() const {
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virtual const char *getName() const override {
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return "Broken Sword: The Shadow of the Templars";
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}
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virtual const char *getOriginalCopyright() const {
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virtual const char *getOriginalCopyright() const override {
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return "Broken Sword: The Shadow of the Templars (C) Revolution";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool hasFeature(MetaEngineFeature f) const override;
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PlainGameList getSupportedGames() const override;
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PlainGameDescriptor findGame(const char *gameId) const override;
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DetectedGames detectGames(const Common::FSList &fslist) const override;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual SaveStateList listSaves(const char *target) const override;
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virtual int getMaximumSaveSlot() const override;
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virtual void removeSaveState(const char *target, int slot) const override;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
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virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
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virtual Common::Error createInstance(OSystem *syst, Engine **engine) const override;
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};
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bool SwordMetaEngine::hasFeature(MetaEngineFeature f) const {
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