FULLPIPE: Plug scene08 in

This commit is contained in:
Eugene Sandulenko 2013-12-20 11:35:42 +02:00
parent e5462f415f
commit 9816794f8c
3 changed files with 19 additions and 2 deletions

View File

@ -351,7 +351,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_updateCursorCallback = defaultUpdateCursor;
break;
#if 0
case SC_8:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_8");
scene->preloadMovements(sceneVar);
@ -359,11 +358,12 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_behaviorManager->initBehavior(scene, sceneVar);
scene->initObjectCursors("SC_8");
setSceneMusicParameters(sceneVar);
sub_416890();
scene08_setupMusic();
addMessageHandler(sceneHandler08, 2);
_updateCursorCallback = scene08_updateCursor;
break;
#if 0
case SC_9:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_9");
scene->preloadMovements(sceneVar);

View File

@ -62,6 +62,11 @@ int scene06_updateCursor();
void scene07_initScene(Scene *sc);
int sceneHandler07(ExCommand *cmd);
void scene08_initScene(Scene *sc);
void scene08_setupMusic();
int sceneHandler08(ExCommand *cmd);
int scene08_updateCursor();
void sceneDbgMenu_initScene(Scene *sc);
int sceneHandlerDbgMenu(ExCommand *cmd);

View File

@ -101,6 +101,18 @@ void scene08_initScene(Scene *sc) {
g_fullpipe->setArcadeOverlay(PIC_CSR_ARCADE3);
}
void scene08_setupMusic() {
warning("STUB: scene08_setupMusic()");
}
int scene08_updateCursor() {
warning("STUB: scene08_updateCursor()");
g_fullpipe->updateCursorCommon();
return g_fullpipe->_cursorId;
}
void sceneHandler08_winArcade() {
warning("STUB: sceneHandler08_winArcade()");
}