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ULTIMA8: Clean up graphics startup
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@ -463,6 +463,10 @@ Common::Error Ultima8Engine::startupGame() {
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int height = ConfMan.getInt("height");
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changeVideoMode(width, height);
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// Show the splash screen immediately now that the screen has been set up
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_mouse->setMouseCursor(Mouse::MOUSE_NONE);
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showSplashScreen();
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_gameData = new GameData(_gameInfo);
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if (_gameInfo->_type == GameInfo::GAME_U8) {
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@ -758,36 +762,21 @@ void Ultima8Engine::changeVideoMode(int width, int height) {
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Graphics::ManagedSurface *surface = new Graphics::Screen(width, height, format);
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_screen = new RenderSurface(surface);
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if (_desktopGump) {
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if (!_paletteManager) {
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_paletteManager = new PaletteManager(format);
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} else {
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_paletteManager->PixelFormatChanged(format);
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}
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if (!_desktopGump) {
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_desktopGump = new DesktopGump(0, 0, width, height);
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_desktopGump->InitGump(0);
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_desktopGump->MakeFocus();
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} else {
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_desktopGump->SetDims(Rect(0, 0, width, height));
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_desktopGump->RenderSurfaceChanged();
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paint();
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return;
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}
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_desktopGump = new DesktopGump(0, 0, width, height);
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_desktopGump->InitGump(0);
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_desktopGump->MakeFocus();
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if (GAME_IS_U8) {
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_inverterGump = new InverterGump(0, 0, width, height);
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_inverterGump->InitGump(0);
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}
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// Show the splash screen immediately now that the screen has been set up
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int saveSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
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if (saveSlot == -1) {
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_mouse->setMouseCursor(Mouse::MOUSE_NONE);
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showSplashScreen();
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}
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_paletteManager = new PaletteManager(format);
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ConfMan.registerDefault("fadedModal", true);
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bool faded_modal = ConfMan.getBool("fadedModal");
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DesktopGump::SetFadedModal(faded_modal);
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paint();
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}
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@ -1088,6 +1077,10 @@ void Ultima8Engine::setupCoreGumps() {
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_desktopGump->InitGump(0);
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_desktopGump->MakeFocus();
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ConfMan.registerDefault("fadedModal", true);
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bool faded_modal = ConfMan.getBool("fadedModal");
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DesktopGump::SetFadedModal(faded_modal);
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if (GAME_IS_U8) {
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debugN(MM_INFO, "Creating Inverter...\n");
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_inverterGump = new InverterGump(0, 0, dims.width(), dims.height());
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