HUGO: Implemented basic MIDI support.

svn-id: r52403
This commit is contained in:
Oystein Eftevaag 2010-08-26 23:13:17 +00:00
parent 09f42e24eb
commit 98400327c3
4 changed files with 212 additions and 50 deletions

View File

@ -162,7 +162,7 @@ void HugoEngine::initConfig(inst_t action) {
void HugoEngine::initialize() {
debugC(1, kDebugEngine, "initialize");
sound().initSound(INSTALL);
sound().initSound();
HugoEngine::get().scheduler().initEventQueue(); // Init scheduler stuff
screen().initDisplay(); // Create Dibs and palette
HugoEngine::get().file().openDatabaseFiles(); // Open database files
@ -195,8 +195,6 @@ void HugoEngine::initialize() {
void HugoEngine::shutdown() {
debugC(1, kDebugEngine, "shutdown");
sound().initSound(RESTORE);
HugoEngine::get().file().closeDatabaseFiles();
if (_status.recordFl || _status.playbackFl)
HugoEngine::get().file().closePlaybackFile();

View File

@ -36,6 +36,8 @@
#include "sound/decoders/raw.h"
#include "sound/audiostream.h"
#include "sound/midiparser.h"
#include "sound/mididrv.h"
#include "hugo/hugo.h"
#include "hugo/game.h"
@ -44,62 +46,236 @@
namespace Hugo {
uint16 SeqID; // Device id of (MIDI) sequencer
uint16 SeqVolID; // Low level id to set midi volume
uint16 WavID = 0; // Device id of waveaudio
class MidiPlayer : public MidiDriver {
public:
//HWAVEOUT hwav; // Handle of waveaudio
//LPWAVEHDR lphdr; // WaveOut structure ptr
enum {
NUM_CHANNELS = 16
};
MidiPlayer(MidiDriver *driver);
~MidiPlayer();
void play(uint8 *stream, uint16 size);
void stop();
void pause(bool p);
void updateTimer();
void adjustVolume(int diff);
void setVolume(int volume);
int getVolume() const { return _masterVolume; }
void setLooping(bool loop) { _isLooping = loop; }
// MidiDriver interface
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo() { return _driver ? _driver->getBaseTempo() : 0; }
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
private:
static void timerCallback(void *p);
MidiDriver *_driver;
MidiParser *_parser;
uint8 *_midiData;
bool _isLooping;
bool _isPlaying;
bool _paused;
int _masterVolume;
MidiChannel *_channelsTable[NUM_CHANNELS];
uint8 _channelsVolume[NUM_CHANNELS];
Common::Mutex _mutex;
};
MidiPlayer::MidiPlayer(MidiDriver *driver)
: _driver(driver), _parser(0), _midiData(0), _isLooping(false), _isPlaying(false), _paused(false), _masterVolume(0) {
assert(_driver);
memset(_channelsTable, 0, sizeof(_channelsTable));
for (int i = 0; i < NUM_CHANNELS; i++) {
_channelsVolume[i] = 127;
}
}
MidiPlayer::~MidiPlayer() {
close();
}
void MidiPlayer::play(uint8 *stream, uint16 size) {
if (!stream) {
stop();
return;
}
_midiData = (uint8 *)malloc(size);
if (_midiData) {
memcpy(_midiData, stream, size);
_mutex.lock();
_parser->loadMusic(_midiData, size);
_parser->setTrack(0);
_isLooping = true;
_isPlaying = true;
_mutex.unlock();
}
}
void MidiPlayer::stop() {
_mutex.lock();
if (_isPlaying) {
_isPlaying = false;
_parser->unloadMusic();
free(_midiData);
_midiData = 0;
}
_mutex.unlock();
}
void MidiPlayer::pause(bool p) {
_paused = p;
for (int i = 0; i < NUM_CHANNELS; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_paused ? 0 : _channelsVolume[i] * _masterVolume / 255);
}
}
}
void MidiPlayer::updateTimer() {
if (_paused) {
return;
}
_mutex.lock();
if (_isPlaying) {
_parser->onTimer();
}
_mutex.unlock();
}
void MidiPlayer::adjustVolume(int diff) {
setVolume(_masterVolume + diff);
}
void MidiPlayer::setVolume(int volume) {
_masterVolume = CLIP(volume, 0, 255);
_mutex.lock();
for (int i = 0; i < NUM_CHANNELS; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
}
}
_mutex.unlock();
}
int MidiPlayer::open() {
_driver->open();
_parser = MidiParser::createParser_SMF();
_parser->setMidiDriver(this);
_parser->setTimerRate(_driver->getBaseTempo());
_driver->setTimerCallback(this, &timerCallback);
return 0;
}
void MidiPlayer::close() {
stop();
_mutex.lock();
_driver->setTimerCallback(NULL, NULL);
_driver->close();
delete _driver;
_driver = 0;
_parser->setMidiDriver(NULL);
delete _parser;
_mutex.unlock();
}
void MidiPlayer::send(uint32 b) {
byte volume, ch = (byte)(b & 0xF);
switch (b & 0xFFF0) {
case 0x07B0: // volume change
volume = (byte)((b >> 16) & 0x7F);
_channelsVolume[ch] = volume;
volume = volume * _masterVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
break;
case 0x7BB0: // all notes off
if (!_channelsTable[ch]) {
// channel not yet allocated, no need to send the event
return;
}
break;
}
if (!_channelsTable[ch]) {
_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
}
if (_channelsTable[ch]) {
_channelsTable[ch]->send(b);
}
}
void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
switch (type) {
case 0x2F: // end of Track
if (_isLooping) {
_parser->jumpToTick(0);
} else {
stop();
}
break;
default:
// warning("Unhandled meta event: %02x", type);
break;
}
}
void MidiPlayer::timerCallback(void *p) {
MidiPlayer *player = (MidiPlayer *)p;
player->updateTimer();
}
SoundHandler::SoundHandler(HugoEngine &vm) : _vm(vm) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
MidiDriver *driver = MidiDriver::createMidi(dev);
_midiPlayer = new MidiPlayer(driver);
}
void SoundHandler::setMusicVolume() {
/* Set the FM music volume from config.mvolume (0..100%) */
warning("STUB: setMusicVolume()");
// uint32 dwVolume;
//
// if (config.music) {
// dwVolume = config.mvolume * 0xffffL / 100; // Convert % to 0..0xffff
// dwVolume |= dwVolume << 16; // Set volume in both stereo words
// midiOutSetVolume(SeqVolID, dwVolume);
// }
_midiPlayer->setVolume(_config.musicVolume * 255 / 100);
}
void SoundHandler::stopSound() {
/* Stop any sound that might be playing */
warning("STUB: stopSound()");
// waveOutReset(hwav);
// waveOutUnprepareHeader(hwav, lphdr, sizeof(WAVEHDR));
_vm._mixer->stopAll();
}
void SoundHandler::stopMusic() {
/* Stop any tune that might be playing */
warning("STUB: stopMusic()");
//mciSendCommand(SeqID, MCI_CLOSE, MCI_WAIT, 0);
_midiPlayer->stop();
}
void SoundHandler::toggleMusic() {
// Turn music on and off
if (_config.musicFl)
stopMusic();
_config.musicFl = !_config.musicFl;
initSound(RESET);
_midiPlayer->pause(_config.musicFl);
}
void SoundHandler::toggleSound() {
// Turn digitized sound on and off
_config.soundFl = !_config.soundFl;
initSound(RESET);
}
void SoundHandler::playMIDI(sound_pt seq_p, uint16 size) {
// Write supplied midi data to a temp file for MCI interface
// If seq_p is NULL, delete temp file
warning("STUB: playMIDI()");
_midiPlayer->play(seq_p, size);
}
@ -146,19 +322,13 @@ void SoundHandler::playSound(int16 sound, stereo_t channel, byte priority) {
}
void SoundHandler::initSound(inst_t action) {
void SoundHandler::initSound() {
/* Initialize for MCI sound and midi */
warning("STUB: initSound()");
_midiPlayer->open();
}
void SoundHandler::pauseSound(bool activeFl, int hTask) {
// Pause and restore music, sound on losing activity to hTask
// Don't stop music if we are parent of new task, i.e. WinHelp()
// or config.music_bkg is TRUE.
//TODO: Is 'hTask' still useful ?
static bool firstFl = true;
static bool musicFl, soundFl;
@ -183,7 +353,7 @@ void SoundHandler::pauseSound(bool activeFl, int hTask) {
_config.soundFl = false;
}
}
initSound(RESET);
initSound();
}
} // end of namespace Hugo

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@ -37,6 +37,8 @@
namespace Hugo {
class MidiPlayer;
class SoundHandler {
public:
SoundHandler(HugoEngine &vm);
@ -46,11 +48,12 @@ public:
void setMusicVolume();
void playMusic(short tune);
void playSound(short sound, stereo_t channel, byte priority);
void initSound(inst_t action);
void initSound();
private:
HugoEngine &_vm;
Audio::SoundHandle _soundHandle;
MidiPlayer *_midiPlayer;
void stopSound();
void stopMusic();

View File

@ -114,12 +114,8 @@ void Utils::Warn(bool technote, const char *format, ...) {
/* Arguments are same as printf */
/* technote TRUE if we are to refer user to technote file */
char buffer[WARNLEN];
bool soundFl = _config.soundFl;
va_list marker;
_config.soundFl = false; // Kill sound to allow beep sound
HugoEngine::get().sound().initSound(RESET);
va_start(marker, format);
vsnprintf(buffer, WARNLEN, format, marker);
va_end(marker);
@ -128,11 +124,6 @@ void Utils::Warn(bool technote, const char *format, ...) {
//MessageBeep(MB_ICONEXCLAMATION);
//MessageBox(hwnd, buffer, "HugoWin Warning", MB_OK | MB_ICONEXCLAMATION);
warning("Hugo warning: %s", buffer);
//sndPlaySound(NULL, 0); // Stop beep and restore sound
_config.soundFl = soundFl;
HugoEngine::get().sound().initSound(RESET);
}
void Utils::Error(int error_type, const char *format, ...) {