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AVALANCHE: Remove various dead variables and associated code
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@ -1091,7 +1091,7 @@ void Animation::drawSprites() {
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* @remarks Originally called 'trippancy_link'
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*/
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void Animation::animLink() {
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if (_vm->_menu->isActive() | _vm->_onToolbar | _vm->_seeScroll)
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if (_vm->_menu->isActive() | _vm->_seeScroll)
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return;
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for (int16 i = 0; i < kSpriteNumbMax; i++) {
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if (_sprites[i]._quick && _sprites[i]._visible)
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@ -388,7 +388,6 @@ bool AvalancheEngine::loadGame(const int16 slot) {
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refreshObjectList();
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_animation->updateSpeed();
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drawDirection();
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_onToolbar = false;
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_animation->animLink();
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_background->update();
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@ -162,9 +162,6 @@ private:
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#endif
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public:
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static const int16 kXW = 30;
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static const int16 kYW = 36; // x width & y whatsit
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static const int16 kMargin = 5;
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static const MouseHotspotType kMouseHotSpots[9];
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static const int16 kMaxSprites = 2; // Current max no. of sprites.
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@ -184,8 +181,6 @@ public:
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};
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// These following static constants should be included in CFG when it's written.
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static const bool kSlowComputer = false; // Stops walking when mouse touches toolbar.
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static const int16 kBorder = 1; // size of border on shadowboxes
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static const int16 kWalk = 3;
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static const int16 kRun = 5;
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@ -282,7 +277,7 @@ public:
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int16 _talkX, _talkY;
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Color _talkBackgroundColor, _talkFontColor;
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byte _scrollBells; // no. of times to ring the bell
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bool _onToolbar, _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll?
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bool _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll?
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char _objectList[10];
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// Called .free() for them in ~Gyro().
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int8 _scoreToDisplay[3];
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@ -1243,7 +1243,6 @@ void AvalancheEngine::guideAvvy(Common::Point cursorPos) {
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void AvalancheEngine::checkClick() {
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Common::Point cursorPos = getMousePos();
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_onToolbar = kSlowComputer && ((cursorPos.y >= 169) || (cursorPos.y <= 10));
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/*if (mrelease > 0)
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after_the_scroll = false;*/
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@ -1523,7 +1522,6 @@ void AvalancheEngine::newGame() {
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_thinkThing = true;
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_thinks = 2;
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refreshObjectList();
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_onToolbar = false;
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_seeScroll = false;
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avvy->appear(300, 117, kDirRight); // Needed to initialize Avalot.
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