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prevents bank re-loading (cutaways animations)
svn-id: r12524
This commit is contained in:
parent
7a53d9ba7b
commit
993fba68f1
@ -28,8 +28,7 @@ namespace Queen {
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BankManager::BankManager(Resource *res)
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: _res(res) {
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memset(_frames, 0, sizeof(_frames));
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memset(_banks, 0, sizeof(_banks));
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flush();
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}
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BankManager::~BankManager() {
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@ -40,29 +39,38 @@ BankManager::~BankManager() {
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}
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void BankManager::load(const char *bankname, uint32 bankslot) {
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close(bankslot);
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debug(9, "BankManager::load(%s, %d)", bankname, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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if (!scumm_stricmp(bankname, _loadedBanks[bankslot])) {
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debug(9, "BankManager::load() bank '%s' already loaded", bankname);
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return;
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}
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close(bankslot);
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_banks[bankslot].data = _res->loadFile(bankname);
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int16 entries = (int16)READ_LE_UINT16(_banks[bankslot].data);
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if (entries < 0 || entries >= MAX_BANK_SIZE) {
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error("Maximum bank size exceeded or negative bank size : %d", entries);
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}
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debug(9, "BankManager::load(%s, %d) - entries = %d", bankname, bankslot, entries);
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uint16 entries = READ_LE_UINT16(_banks[bankslot].data);
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assert(entries < MAX_BANK_SIZE);
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debug(9, "BankManager::load() entries = %d", entries);
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uint32 offset = 2;
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uint8 *p = _banks[bankslot].data;
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for (int16 i = 1; i <= entries; ++i) {
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for (uint16 i = 1; i <= entries; ++i) {
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_banks[bankslot].indexes[i] = offset;
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uint16 w = READ_LE_UINT16(p + offset + 0);
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uint16 h = READ_LE_UINT16(p + offset + 2);
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// jump to next entry, skipping data & header
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offset += w * h + 8;
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}
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// mark this bank as loaded
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strcpy(_loadedBanks[bankslot], bankname);
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}
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void BankManager::unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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debug(9, "BankManager::unpack(%d, %d, %d)", srcframe, dstframe, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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assert(_banks[bankslot].data != NULL);
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BobFrame *pbf = &_frames[dstframe];
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@ -80,6 +88,7 @@ void BankManager::unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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void BankManager::overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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debug(9, "BankManager::overpack(%d, %d, %d)", srcframe, dstframe, bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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assert(_banks[bankslot].data != NULL);
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uint8 *p = _banks[bankslot].data + _banks[bankslot].indexes[srcframe];
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@ -97,8 +106,16 @@ void BankManager::overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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void BankManager::close(uint32 bankslot) {
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debug(9, "BankManager::close(%d)", bankslot);
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assert(bankslot < MAX_BANKS_NUMBER);
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delete[] _banks[bankslot].data;
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memset(&_banks[bankslot], 0, sizeof(_banks[bankslot]));
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memset(&_banks[bankslot], 0, sizeof(PackedBank));
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_loadedBanks[bankslot][0] = '\0';
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}
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void BankManager::flush() {
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memset(_frames, 0, sizeof(_frames));
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memset(_banks, 0, sizeof(_banks));
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memset(_loadedBanks, 0, sizeof(_loadedBanks));
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}
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BobFrame *BankManager::fetchFrame(uint32 index) {
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@ -122,7 +139,7 @@ void BankManager::eraseFrames(bool joe) {
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if (!joe) {
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i = FRAMES_JOE + FRAMES_JOE_XTRA;
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}
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while (i < 256) {
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while (i < MAX_FRAMES_NUMBER) {
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eraseFrame(i);
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++i;
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}
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@ -39,6 +39,7 @@ public:
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void unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot);
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void overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot);
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void close(uint32 bankslot);
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void flush();
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BobFrame *fetchFrame(uint32 index);
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void eraseFrame(uint32 index);
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@ -63,6 +64,9 @@ private:
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//! banked bob frames
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PackedBank _banks[MAX_BANKS_NUMBER];
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//! loaded banks names
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char _loadedBanks[MAX_BANKS_NUMBER][20];
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Resource *_res;
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};
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@ -535,12 +535,7 @@ byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) {
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}
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else {
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if (anim.bank != 13) {
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/* XXX if (OLDBANK != T) */ {
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//debug(6, "Loading bank '%s'", _bankNames[anim.bank-1]);
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_vm->bankMan()->load(_bankNames[anim.bank-1], CUTAWAY_BANK);
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// XXX OLDBANK=T;
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}
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_vm->bankMan()->load(_bankNames[anim.bank-1], CUTAWAY_BANK);
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anim.bank = 8;
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}
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else {
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@ -1150,10 +1145,7 @@ void Cutaway::stop() {
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if (0 == bank)
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bank = 15;
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else if (bank != 13) {
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// XXX if(bank != oldBank) {
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_vm->bankMan()->load(_bankNames[bank-1], CUTAWAY_BANK);
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// XXX oldBank = bank;
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// XXX }
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bank = 8;
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}
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