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1) fix scaler selection for vga games on vga (or higher) devices. 2) fix a crash during startup
svn-id: r44435
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359d374dc6
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@ -1267,8 +1267,6 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
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else
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_newOrientation = _orientationLandscape = 0;
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update_scalers();
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if (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640) && mode)
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_scaleFactorXm = -1;
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@ -1956,7 +1954,7 @@ void OSystem_WINCE3::setMousePos(int x, int y) {
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void OSystem_WINCE3::internDrawMouse() {
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if (!_mouseNeedsRedraw || !_mouseVisible || !_mouseData)
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if (!_mouseNeedsRedraw || !_mouseVisible || !_mouseData || !_mouseBackupOld)
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return;
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int x = _mouseCurState.x - _mouseHotspotX;
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