From 9a0074ba5b9174edad4ae58f4d9599ab1fee4fef Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 21 Dec 2009 14:46:52 +0000 Subject: [PATCH] Silenced some warnings to make DrMcCoy happier :) svn-id: r46464 --- engines/sci/sfx/soundcmd.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/engines/sci/sfx/soundcmd.cpp b/engines/sci/sfx/soundcmd.cpp index 5d04c3bcb81..82e71febbce 100644 --- a/engines/sci/sfx/soundcmd.cpp +++ b/engines/sci/sfx/soundcmd.cpp @@ -432,7 +432,6 @@ void SoundCommandParser::cmdDisposeHandle(reg_t obj, int16 value) { void SoundCommandParser::cmdStopHandle(reg_t obj, int16 value) { #ifdef USE_OLD_MUSIC_FUNCTIONS - SongHandle handle = FROBNICATE_HANDLE(obj); changeHandleStatus(obj, SOUND_STATUS_STOPPED); if (_hasNodePtr) @@ -458,7 +457,6 @@ void SoundCommandParser::cmdSuspendHandle(reg_t obj, int16 value) { if (!obj.segment) return; #ifdef USE_OLD_MUSIC_FUNCTIONS - SongHandle handle = FROBNICATE_HANDLE(obj); if (!_hasNodePtr) changeHandleStatus(obj, SOUND_STATUS_SUSPENDED); else @@ -484,7 +482,6 @@ void SoundCommandParser::cmdResumeHandle(reg_t obj, int16 value) { return; #ifdef USE_OLD_MUSIC_FUNCTIONS - SongHandle handle = FROBNICATE_HANDLE(obj); changeHandleStatus(obj, SOUND_STATUS_PLAYING); #else int slot = _music->findListSlot(obj);