diff --git a/engines/saga2/objproto.cpp b/engines/saga2/objproto.cpp index 61bd2c8b90b..f1488512fc3 100644 --- a/engines/saga2/objproto.cpp +++ b/engines/saga2/objproto.cpp @@ -962,10 +962,6 @@ void ProtoObj::doBackgroundUpdate(GameObject *obj) { int u = location.u >> kSectorShift; int v = location.v >> kSectorShift; - // XXX: Temporary crash prevention - // We should properly solve the problem - debug(5, "XXX: doBackgroundUpdate"); - if (w == nullptr) { obj->deactivate(); return;