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HYPNO: allow to use click to skip some screens
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@ -442,6 +442,7 @@ void WetEngine::runAfterArcade(ArcadeShooting *arc) {
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case Common::EVENT_RETURN_TO_LAUNCHER:
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_KEYDOWN:
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bonusCounter = _bonus;
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drawString("scifi08.fgx", Common::String::format("%-20s = %3d pts", "BONUS", _bonus), 60, 116, 0, c);
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@ -592,6 +593,7 @@ void WetEngine::runBeforeArcade(ArcadeShooting *arc) {
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case Common::EVENT_RETURN_TO_LAUNCHER:
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_KEYDOWN:
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if (showedBriefing) {
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endedBriefing = true;
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