Add missing akos case.

svn-id: r15130
This commit is contained in:
Travis Howell 2004-09-15 23:47:54 +00:00
parent 013f0f9a33
commit 9a8d2c6c4a

View File

@ -1293,6 +1293,7 @@ bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const
switch (active) {
case 6:
case 8:
switch (code) {
case AKC_JumpIfSet:
case AKC_AddVar:
@ -1379,6 +1380,10 @@ bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const
needRedraw = 1;
curpos += aksq[curpos + 2];
break;
case AKC_C08E:
//akos_queCommand(7, a, GB(2), 0);
curpos += 4;
break;
default:
if ((code & 0xC000) == 0xC000)
error("akos_increaseAnim: invalid code %x", code);