HOPKINS: Bugfix for crash when walking in the projection room

This commit is contained in:
Paul Gilbert 2012-11-18 15:21:16 +11:00
parent 08dcceeefc
commit 9a996d66d4

View File

@ -1805,7 +1805,7 @@ int GraphicsManager::Asm_Reduc(int v, int percentage) {
return v;
}
// Display 'Perfect?'
void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int zoom1, int zoom2, int modeFlag) {
const byte *spriteStartP;
@ -1821,7 +1821,6 @@ void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp
int clippedWidth;
int xCtr2;
int v20;
int v21 = 0;
int v22;
int v23;
int v24;
@ -1901,7 +1900,7 @@ void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp
Agr_Flag_x = 0;
Largeur = spriteWidth;
v20 = Asm_Zoom(spriteWidth, zoom2);
v22 = Asm_Zoom(v21, zoom2);
v22 = Asm_Zoom(spriteHeight1, zoom2);
if (modeFlag) {
v29 = v20 + dest1P;
if (clip_y) {
@ -2017,6 +2016,7 @@ R_Aff_Zoom_Larg_Cont1:
}
if (v20 > (uint16)clip_x1)
v20 = (uint16)clip_x1;
do {
while (1) {
v60 = v22;