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ASYLUM: ignore mouse clicks while the cursor is hidden
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@ -337,7 +337,7 @@ bool Scene::handleEvent(const AsylumEvent &evt) {
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_RBUTTONDOWN:
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case Common::EVENT_MBUTTONDOWN:
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return clickDown(evt);
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return getCursor()->isHidden() ? false : clickDown(evt);
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}
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return false;
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