diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp index df77587abb5..3f1cdd2c7d9 100644 --- a/engines/agi/menu.cpp +++ b/engines/agi/menu.cpp @@ -357,8 +357,9 @@ void GfxMenu::execute() { _text->statusDraw(); } else { if (_text->getWindowRowMin() == 0) { - // Playarea starts right at the stop, so instead of clearing that part, render it from playarea + // WORKAROUND: Playarea starts right at the stop, so instead of clearing that part, render it from playarea // Required for at least Donald Duck + // This was not done by original AGI, which means the upper pixel line were cleared in this case. _gfx->render_Block(0, (1 * FONT_VISUAL_HEIGHT) - 1, SCRIPT_WIDTH, FONT_VISUAL_HEIGHT); } else { _text->clearLine(0, 0);