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do not decrement timer while scene is busy
svn-id: r46062
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parent
2d31fc3af8
commit
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@ -743,7 +743,7 @@ bool Scene::render(OSystem *system) {
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}
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}
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if (callback_timer) {
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if (!busy && !restart && callback_timer) {
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if (--callback_timer == 0) {
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if (_engine->inventory->active())
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_engine->inventory->activate(false);
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