MADS: Fix horizontal flipping of scene background sprites

This commit is contained in:
Paul Gilbert 2015-01-17 17:29:08 -05:00
parent 4ee29ef3a8
commit 9b8fa20c76

View File

@ -266,7 +266,7 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
MSprite *spr = asset->getFrame(si._frameNumber);
bgSurface.copyFrom(spr, si._position, si._depth, &depthSurface,
si._scale, spr->getTransparencyIndex());
si._scale, false, spr->getTransparencyIndex());
}
// Free the sprite sets