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Correct argument order.
Fixes glitches in freddi4/spyozon. svn-id: r17728
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@ -407,8 +407,8 @@ void ScummEngine_v100he::o100_actorOps() {
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a->setAnimSpeed(pop());
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break;
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case 6:
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i = pop();
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j = pop();
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i = pop();
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a->putActor(i, j, a->_room);
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break;
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case 8:
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@ -1128,8 +1128,8 @@ void ScummEngine_v72he::o72_actorOps() {
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a->_clipOverride.left = pop();
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break;
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case 65: // HE 98+
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i = pop();
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j = pop();
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i = pop();
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a->putActor(i, j, a->_room);
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break;
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case 68: // HE 90+
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