FULLPIPE: More code to scene33

This commit is contained in:
Eugene Sandulenko 2014-01-10 00:13:41 +02:00
parent 4d99ced17b
commit 9cddc195ce
2 changed files with 9 additions and 2 deletions

View File

@ -1119,7 +1119,9 @@ namespace Fullpipe {
#define MV_VNT33_TURNR 2641
#define PIC_SC33_LTRUBA 2618
#define PIC_SC33_ZONES 5298
#define QU_KBK33_GO 4978
#define QU_KBK33_START 4983
#define QU_SC33_STARTWATER 2644
#define ST_VNT33_DOWN 2640
#define ST_VNT33_RIGHT 2639

View File

@ -103,7 +103,8 @@ void sceneHandler33_switchVent(StaticANIObject *ani) {
}
void sceneHandler33_tryCube() {
warning("STUB: sceneHandler33_tryCube(");
if (g_fp->getObjectState(sO_Cube) == g_fp->getObjectEnumState(sO_Cube, sO_In_32))
chainQueue(QU_KBK33_GO, 0);
}
void sceneHandler33_pour() {
@ -111,7 +112,11 @@ void sceneHandler33_pour() {
}
void sceneHandler33_handleDown() {
warning("STUB: sceneHandler33_handleDown(");
if (!g_vars->scene33_var09 && !g_vars->scene33_jettie->_movement && !g_vars->scene33_jettie->getMessageQueue() ) {
chainQueue(QU_SC33_STARTWATER, 0);
g_vars->scene33_var09 = 1;
}
}
void sceneHandler33_zoneClickProcess(StaticANIObject *ani) {