NEVERHOOD: Remove or silence by default some more debug output

This commit is contained in:
Filippos Karapetis 2013-06-12 11:16:05 +03:00
parent eedf510c2d
commit 9d489e82ce
3 changed files with 1 additions and 5 deletions

View File

@ -434,7 +434,7 @@ void Klaymen::stopWalking() {
}
void Klaymen::startIdleAnimation(uint32 fileHash, AnimationCb callback) {
debug("startIdleAnimation(%08X)", fileHash);
debug(1, "startIdleAnimation(%08X)", fileHash);
NextState(callback);
SetUpdateHandler(&Klaymen::upIdleAnimation);
}

View File

@ -27,8 +27,6 @@ namespace Neverhood {
Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
debug("Create Module1000(%d)", which);
_musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
_vm->_soundMan->addMusic(0x03294419, 0x061880C6);

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@ -31,8 +31,6 @@ namespace Neverhood {
Module2200::Module2200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
debug("Create Module2200(%d)", which);
_vm->_soundMan->addMusic(0x11391412, 0x601C908C);
if (which < 0)