GNAP: Some renaming in toyUfoFlyTo

This commit is contained in:
Strangerke 2016-03-14 00:06:56 +01:00 committed by Eugene Sandulenko
parent c18c5b047d
commit 9d52140b09
2 changed files with 40 additions and 41 deletions

View File

@ -2221,12 +2221,7 @@ bool GnapEngine::toyUfoCheckTimer() {
return true;
}
void GnapEngine::toyUfoFlyTo(int destX, int destY, int a3, int a4, int a5, int a6, int animationIndex) {
int v21 = 0;
int v14 = 0;
int v17 = 36;
int v15 = 32;
int i = 0;
void GnapEngine::toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY, int maxY, int animationIndex) {
GridStruct v16[34];
if (destX == -1)
@ -2237,76 +2232,80 @@ void GnapEngine::toyUfoFlyTo(int destX, int destY, int a3, int a4, int a5, int a
//CHECKME
int v25 = CLIP(destX, a3, a4);
int v26 = CLIP(destY, a5, a6);
int v24, v23;
int v13, v20;
int clippedDestX = CLIP(destX, minX, maxX);
int clippedDestY = CLIP(destY, minY, maxY);
int dirX, dirY; // 0, -1 or 1
if (v25 == _toyUfoX)
v24 = 0;
if (clippedDestX == _toyUfoX)
dirX = 0;
else
v24 = (v25 - _toyUfoX) / ABS(v25 - _toyUfoX);
dirX = (clippedDestX - _toyUfoX) / ABS(clippedDestX - _toyUfoX);
if (v26 == _toyUfoY)
v23 = 0;
if (clippedDestY == _toyUfoY)
dirY = 0;
else
v23 = (v26 - _toyUfoY) / ABS(v26 - _toyUfoY);
dirY = (clippedDestY - _toyUfoY) / ABS(clippedDestY - _toyUfoY);
v13 = ABS(v25 - _toyUfoX);
v20 = ABS(v26 - _toyUfoY);
if (v20 > v13) {
int v22 = v20 / v15;
while (v14 < v20 && i < 34) {
int deltaX = ABS(clippedDestX - _toyUfoX);
int deltaY = ABS(clippedDestY - _toyUfoY);
int i = 0;
if (deltaY > deltaX) {
int v15 = 32;
int v22 = deltaY / v15;
int v14 = 0;
while (v14 < deltaY && i < 34) {
if (v22 - 5 >= i) {
v15 = MIN(36, 8 * i + 8);
} else {
v15 = MAX(6, v15 - 3);
}
v14 += v15;
v16[i].gridX1 = _toyUfoX + v24 * v13 * v14 / v20;
v16[i].gridY1 = _toyUfoY + v23 * v14;
v16[i].gridX1 = _toyUfoX + dirX * deltaX * v14 / deltaY;
v16[i].gridY1 = _toyUfoY + dirY * v14;
++i;
}
} else {
int v22 = v13 / v17;
while (v14 < v13 && i < 34) {
int v17 = 36;
int v22 = deltaX / v17;
int v14 = 0;
while (v14 < deltaX && i < 34) {
if (v22 - 5 >= i) {
v17 = MIN(38, 8 * i + 8);
} else {
v17 = MAX(6, v17 - 3);
}
v14 += v17;
v16[i].gridX1 = _toyUfoX + v24 * v14;
v16[i].gridY1 = _toyUfoY + v23 * v20 * v14 / v13;
v16[i].gridX1 = _toyUfoX + dirX * v14;
v16[i].gridY1 = _toyUfoY + dirY * deltaY * v14 / deltaX;
++i;
}
}
v21 = i - 1;
int v21 = i - 1;
_toyUfoX = v25;
_toyUfoY = v26;
_toyUfoX = clippedDestX;
_toyUfoY = clippedDestY;
debug("v21: %d", v21);
// debug("v21: %d", v21);
if (i - 1 > 0) {
int v18;
int seqId;
if (isFlag(16))
v18 = 0x867;
seqId = 0x867;
else if (isFlag(17))
v18 = 0x84F;
seqId = 0x84F;
else if (isFlag(18))
v18 = 0x85F;
seqId = 0x85F;
else if (isFlag(19))
v18 = 0x857;
v16[0].sequenceId = v18;
seqId = 0x857;
v16[0].sequenceId = seqId;
v16[0].id = 0;
_gameSys->insertSequence(v18 | 0x10000, 0,
_gameSys->insertSequence(seqId | 0x10000, 0,
_toyUfoSequenceId | 0x10000, _toyUfoId,
8, 0, v16[0].gridX1 - 365, v16[0].gridY1 - 128);
for (i = 1; i < v21; ++i) {
v16[i].sequenceId = v18 + (i % 8);
v16[i].sequenceId = seqId + (i % 8);
v16[i].id = i;
_gameSys->insertSequence(v16[i].sequenceId | 0x10000, v16[i].id,
v16[i - 1].sequenceId | 0x10000, v16[i - 1].id,

View File

@ -846,7 +846,7 @@ public:
void toyUfoSetStatus(int a1);
int toyUfoGetSequenceId();
bool toyUfoCheckTimer();
void toyUfoFlyTo(int destX, int destY, int a3, int a4, int a5, int a6, int animationIndex);
void toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY, int maxY, int animationIndex);
// Scene 41
int _s41_currKidSequenceId, _s41_nextKidSequenceId;