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fixed screen updating
svn-id: r12146
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parent
4ca49386ed
commit
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@ -206,7 +206,7 @@ void SwordScreen::updateScreen(void) {
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uint16 cpWidth = 0;
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uint16 cpHeight = SCRNGRID_Y;
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if (cnty == gridH - 1)
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cpHeight = diffY;
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cpHeight = SCRNGRID_Y - diffY;
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for (uint16 cntx = 0; cntx < gridW; cntx++)
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if (gridPos[cntx]) {
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gridPos[cntx] >>= 1;
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