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XEEN: Fix crash getting Scarab of Imaging
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@ -214,7 +214,7 @@ int Scripts::checkEvents() {
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MazeObject &selectedObj = map._mobData._objects[intf._objNumber];
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if (selectedObj._spriteId == (ccNum ? 15 : 16)) {
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for (uint idx = 0; idx < 16; ++idx) {
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for (uint idx = 0; idx < MIN((int)map._mobData._objects.size(), 16); ++idx) {
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MazeObject &obj = map._mobData._objects[idx];
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if (obj._spriteId == (ccNum ? 62 : 57)) {
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selectedObj._id = idx;
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@ -223,7 +223,7 @@ int Scripts::checkEvents() {
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}
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}
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} else if (selectedObj._spriteId == 73) {
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for (uint idx = 0; idx < 16; ++idx) {
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for (uint idx = 0; idx < MIN((int)map._mobData._objects.size(), 16); ++idx) {
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MazeObject &obj = map._mobData._objects[idx];
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if (obj._spriteId == 119) {
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selectedObj._id = idx;
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