diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index 2d7202c35bf..a517b8d8475 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -387,6 +387,7 @@ int AgiEngine::runGame() { break; } + setvar(vFreePages, 255); // Set amount of free memory to the maximum value setvar(vMaxInputChars, 38); _game.inputMode = INPUT_NONE; _game.inputEnabled = 0; diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 2be908d29b0..db7bba13e49 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -264,6 +264,8 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) { for (i = 0; i < MAX_VARS; i++) _game.vars[i] = in->readByte(); + setvar(vFreePages, 255); // Set amount of free memory to the maximum value (Overwriting the just loaded value) + _game.horizon = in->readSint16BE(); _game.lineStatus = in->readSint16BE(); _game.lineUserInput = in->readSint16BE();