From 9dc2aabb62e7ea6584914031411e1f4a2dd38ccb Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 3 Jun 2014 22:27:33 -0400 Subject: [PATCH] MADS: Remove redundant Palette::close method --- engines/mads/game.cpp | 2 -- engines/mads/palette.h | 7 ------- 2 files changed, 9 deletions(-) diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index ea87a1f4d14..b42408f9344 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -192,8 +192,6 @@ void Game::gameLoop() { _vm->_events->freeCursors(); _vm->_sound->closeDriver(); } - - _vm->_palette->close(); } void Game::sectionLoop() { diff --git a/engines/mads/palette.h b/engines/mads/palette.h index ff93b2f2fea..975167a4586 100644 --- a/engines/mads/palette.h +++ b/engines/mads/palette.h @@ -309,13 +309,6 @@ public: */ void setLowRange(); - /** - * Set up the palette as the game ends - */ - void close() { - warning("TODO: Palette::close"); - } - void setColorFlags(byte r, byte g, byte b); void setColorValues(byte r, byte g, byte b);