SHERLOCK: 3DO: object load found ActionTypes

This commit is contained in:
Martin Kiewitz 2015-06-12 17:20:56 +02:00
parent 2267218e2f
commit 9dd61883f0

View File

@ -695,11 +695,11 @@ void Object::load(Common::SeekableReadStream &s, bool isRoseTattoo) {
for (int idx = 0; idx < 4; ++idx)
_use[idx].load(s, false);
}
//warning("object %s, defCmd %d", _name.c_str(), _defaultCommand);
//warning("object %s, aMove %d", _name.c_str(), _aClose._cAnimNum);
}
void Object::load3DO(Common::SeekableReadStream &s) {
int32 streamPos = s.pos();
int32 streamStartPos = s.pos();
char buffer[41];
_examine.clear();
@ -709,6 +709,7 @@ void Object::load3DO(Common::SeekableReadStream &s) {
// on 3DO all of this data is reordered!!!
// it seems that possibly the 3DO compiler reordered the global struct
// 3DO size for 1 object is 588 bytes
s.skip(4);
_sequenceOffset = s.readUint16LE(); // weird that this seems to be LE
s.seek(10, SEEK_CUR);
@ -750,22 +751,21 @@ void Object::load3DO(Common::SeekableReadStream &s) {
_descOffset = s.readUint16BE();
_seqSize = s.readUint16BE();
s.skip(446); // Unknown
s.skip(288); // Unknown
// 158 bytes
_aOpen.load(s); // 2 + 12*4 bytes = 50 bytes
s.skip(2); // Filler
s.skip(2); // Boundary filler
_aClose.load(s);
s.skip(2); // Filler
_aMove.load(s);
s.skip(2); // Filler
// missing:
// _aOpen.load(s);
// _aClose.load(s);
// s.skip(1);
// _aMove.load(s);
// s.skip(8);
// for (int idx = 0; idx < 4; ++idx)
// _use[idx].load(s, false);
#if 0
s.skip(1);
_aMove.load(s);
s.skip(8);
for (int idx = 0; idx < 4; ++idx)
_use[idx].load(s, false);
#endif
@ -809,6 +809,8 @@ void Object::load3DO(Common::SeekableReadStream &s) {
//warning("object %s, offset %d", _name.c_str(), streamPos);
//warning("object %s, lookPosX %d, lookPosY %d", _name.c_str(), _lookPosition.x, _lookPosition.y);
//warning("object %s, defCmd %d", _name.c_str(), _defaultCommand);
int32 dataSize = s.pos() - streamStartPos;
assert(dataSize == 588);
}
void Object::toggleHidden() {